The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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Improved Fist Fights
   
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27 May @ 7:22am
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Improved Fist Fights

Description
A mod that tries to balance fist fights events and minigames.

Description:
Ever wish fist fights weren't so ridiculously imbalanced, especially at high difficulty, where the opponents can defeat you in 2 hits and you must hit them like 30 times to win? C'mon, a witcher who destroys giant beasts and monsters doesn't get beaten that easily by commoners. Say no more! Introducing "Improved Fist Fights"! With this mod, I try to balance fist fights for all difficulty settings, by tweaking Geralt's HP and damage during the fights.

Minigame fist fights will now be a lot shorter (cause who wants to play some lame fist fights when we have Gwent and adventuring to do!). Opponents will need about 9-13 hits to beat Geralt, while he'll need 8-14 hits to win, based on difficulty settings (tested on NG and NG+ with Enemy Upscale on; YMMV).

What is changed:
Event FistFights (ie. during Triss's masquerade quest):
NPC's attack: same as vanilla.
Geralt's attack: matches NPC's fist base attack value (changed from vanilla 5 to 50).
Geralt's HP: same as vanilla. (I believe you use your normal HP during event fist fight, and it's considered a normal enemy battle.)

Minigame FistFights (the one where you challenge people):
NPC's attack: same as vanilla.
Geralt's attack: 2x stronger (changed from vanilla 150 to 300).
Geralt's HP: variable and greatly increased, based on game difficulty (no longer just fixed 2000 like vanilla).

(Don't worry, the HP will revert to normal after the fist fight is done.)
16 Comments
和真惠惠 16 Jul @ 7:07pm 
说明:
有了这个模组,我试图通过调整杰洛特的生命值和战斗中的伤害来平衡所有难度设置的拳击。

迷你游戏中的拳击比赛现在会短得多。根据难度设置,对手需要大约9-13次击打才能击败杰洛特,而他需要8-14次击打才能获胜。

发生了什么变化:
事件打斗(即在Triss的化妆舞会任务期间):
NPC的攻击:和平常一样。
杰洛特的攻击:匹配NPC的拳基攻击值。
杰洛特的HP:和平常一样。

小游戏《拳战》:
NPC的攻击:和平常一样。
杰洛特的攻击:2倍。
杰洛特的生命值:根据游戏难度而变化并大幅增加。

(别担心,拳头打完后,HP会恢复正常。)
Automaticguns 15 Jul @ 8:04pm 
@RippinBungs if your using a controller screen is locked up quite a bit so enemy can easily get in your blind spot also if an enemy is 15+ levels higher than yours the enemy can quickly 2-3 shot you. i didn't know that the first time i played and did the brawl at the skellige party an got my level 23 ass kicked 57 times before i finally won.
RippinBungs 15 Jul @ 7:05am 
honestly didnt know people had trouble with the fighting
康康你的传家宝 8 Jul @ 12:15am 
非常好拳击赛,使我的杰骆驼旋转
Holo The Wise Wolf 30 Jun @ 2:21am 
"shitty mod" "skill issue" lmao brainlettes complaining about how others should play the game hahahaha. I mean im not gonna get it as ive had no major issues even on deathmarch but i understand the sentiment. Wish you could downvote comments.
MasterChief-117 17 Jun @ 6:57pm 
Can you add repeatable fist fights?
18yo 174cm 70kg 17cm 131iq 12 Jun @ 7:15am 
its not "skill issue mod" its "add logic to fight mod"
PubliusII 8 Jun @ 12:50pm 
dang I hoped this made fights harder and more dynamic from the title. The fistfights are simple just parry strike until their dead. except the troll and the bear which becomes dodge roll punch. Imagine not winning every fistfight first try.
Oh? 4 Jun @ 4:14am 
"skill issue mod" don't install it then geniuses.
SILKO  [author] 1 Jun @ 2:24am 
@koko And why is that?🤔