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Sprinter-Scanners-LowCover-Ranger-ITZone-Aggression-Vital
(As early ITZ sniper. Very strong around early Gauss era I'd say. Lacks Deadeye and LocknLoad, so as soon as you get MSGT snipers they are better. Also no Long Rifle. But a very workable ITZ scout build that will be your best man for a certain time.)
Scout-heavy soldier roster to check out the new scout tree.
Squad includes 2-3 scouts almost every mission.
I figured out my favourite builds. And they were not the ones I thaught about before and gave as examples here.
Best Ghost:
Sprinter-Concealment-Smoke&Mirrors-Ranger-Hit&Run-Packmaster-Vital
(Deadly and lots of utility. Doesn't need throwing range for scanners or chems because always positioned up front)
Best Ranger:
Sprinter-Reflexes-LowCover-Ranger-Hit&Run-Holo-Vital
(Very deadly flanker, needs ScoutSuit, MotionTracker and Marksmanscope. LowCover bc I play with HIghCoverValue=70)
Best Scanner:
Sprinter-Scanners-LowCover-Opportunist-Hit&Run-Packmaster-Sentinel
(Very deadly overwatcher. Squadsight overwatch is ONLY possible with marksmanrifle in LW and it ROCKS!! Normal CoverValues would play with Smoke&Mirrors for even more scanners.)
Thanx if anyone actually read this. Try out the scout perk tree it's awesome fun!
You need Reflexes bad in early, and also Scanners against Seekers.
So takes some time until you can build up a Ghost.
And they are not so effective in early, since you don't have the long range strike power to exploit the unveiled territory yet.
Shotgun Reapers can be good, but also risky. Once your decloaked, with no LR, they can get in trouble badly. Reload-prone.