Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

321 ratings
Wheel of Time Mod
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Setting: Fantasy
Game Mode: Singleplayer
Compatible Version: v1.2.11
File Size
Posted
Updated
26.310 GB
22 May, 2024 @ 2:43am
15 Mar @ 5:57am
19 Change Notes ( view )

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Wheel of Time Mod

Description
MOD CONTAINS SHOW AND BOOK SPOILERS

Features:
Full custom campaign map
Over 220 custom made armors
10 custom made weapons
17 magical effects and offensive powers including bringing down lightning bolts, fireballs and whirlwinds
Magical effects, which cause area damage with which you can decimate enemy armies (One Power items with "multiple projectiles" in their name)
22 new cultures all with custom characters and armors
Shadowspawn, the forsaken and many more new troops.
100s of new troops to command in Battle.

Links:
Discord Server: https://discord.gg/2GVU7ytwps
Nexusmods (doesn't receive bug fixes as quickly): https://www.nexusmods.com/mountandblade2bannerlord/mods/3407?tab=description
Patreon: https://www.patreon.com/WoT_Mod


Desciption:
The Wheel of Time is a series of fantasy novels by American author Robert Jordon with Brandon Sanderson as a co-author for the final three novels.
The series is set in an unnamed world that, due to the cyclical nature of time as depicted in the series, is simultaneously the distant past and the distant future Earth.
At the dawn of time a deity known as the Creator forged the universe and the Wheel of Time, which spins the Pattern of the Ages using the lives of men and women as its threads. The Wheel has seven spokes, each representing an age, and it is rotated by the One Power, which flows from the True Source. The One Power is divided into male and female halves, saidin and saidar, which work in opposition and in unison to drive the Wheel. Humans who can use its power are known as channelers; the principal organization of such channelers in the books is called the Aes Sedai or 'Servants of All' in the Old Tongue.

The Creator imprisoned its antithesis, "Shai'tan," the Dark One, at the moment of creation, sealing him away from the Wheel. However, in a time called the Age of Legends, an Aes Sedai experiment inadvertently breached the Dark One's prison, allowing his influence to seep back into the world. He rallied the powerful, the corrupt, and the ambitious to his cause and these servants began an effort to free the Dark One fully from his prison, so he might remake time and reality in his own image. In response to this threat, the Wheel spun out the Dragon, a channeler of immense power, to be a champion for the Light.

Known issues and bugs:

1. Equipping companions with the one power items can crash the game, it is unknown why because other npcs can use them just fine.

2. Equipting helmets with Myrdall or trolloc armor may cause crashes as they cover the full body and hide certain body parts like the head it is unavoidable

3. When the game loads the mod for the first time moving on the map will make the game stutter a little bit, this issue will go away after a few minutes. We also recommend using task manager to set Bannerlord to “high priority” by going to “details” tab and changing the priority on "bannerlord”.

4. If your game crashes with an rgl error, or some armors are rendered very weird, try setting your Shader Quality setting to at least "Medium", anything lower is causing the issue on some graphics cards.
180 Comments
Velber 4 Sep @ 12:33pm 
am getting this error after a while of playing then the game crashes
manager::read_compressed_shader_cache_package : 0.000015
[15:23:50.601] Missing shader from sack: pbr_terrain
[15:23:50.601] Missing shader from sack: pbr_terrain
[15:23:50.601] Missing shader from sack: pbr_terrain_gbuffer
[15:23:50.601] Missing shader from sack: pbr_terrain_gbuffer
[15:23:50.602] Missing shader from sack: pbr_terrain_shadowmap
[15:23:50.602] Missing shader from sack: pbr_terrain_pointlight
[15:23:50.610] Missing shader from sack: pbr_terrain
[15:23:50.610] Missing shader from sack: pbr_terrain
[15:23:50.610] Missing shader from sack: pbr_terrain_gbuffer
[15:23:50.621] Missing shader from sack: pbr_terrain
[15:23:50.621] Missing shader from sack: pbr_terrain
[15:23:50.621] Missing shader from sack: pbr_terrain_gbuffer
draincombs 26 Jul @ 9:02pm 
is there any plan to update
th3gamingc3lt 23 Jul @ 1:25pm 
mod wont even download when i subscribe to it so could use a bit of help there please
Tannhauser 5 Jul @ 1:58pm 
I started a new WoT campaign and the cities and cultures no longer align at the start of the campaign- for example Mayene is now part of the Aiel faction, Eamond's Field is part of Murandy instead of Dragonsworn, Illian culture is all over the place. Just wondering if this is purposeful? I uninstalled and reinstalled, and it is still the same. Was this a change to the mod I was simply unaware of?
Ksarkin 5 Jul @ 1:46am 
Игровое сообщество STURGIA ищет новых игроков.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {LINK REMOVED}
banks 20 Jun @ 9:34pm 
brilliant mod, have played many many hours, so many thanks....

just a few points

1.Every battle, no matter where I am on the map, is a village battle. And that is extremely frustrating because most of the fun is in open field battles and the fantastic tactics that come with those battles.
2.Sadly magic seems to have no effect what so ever, it does no damage at all.
3. the game crashes once your child is 8 and needs advice, it is impossible to keep on playing beyond this point , because it keeps on crashing.

hope these get fixed to what is a brilliant mod.
gamgii 7 Jun @ 6:04pm 
Overall I've had a lot of fun testing this out and will probably keep dabbling in it! I love that you're doing this and making this world that I doubt will ever have a real game of its own come to life!
gamgii 7 Jun @ 6:03pm 
Very fun mod so far, I know you're still working on it so I'll be back to check in as it progresses.

A few things I hope to see addressed as you do:

Every battle, no matter where I am on the map, is a village battle. And that is extremely frustrating as well as a little boring.

Many of the troops, especially the elite ones, don't have side arms. My Defenders of the stone are getting wrecked because the long spears just aren't effective once the enemy gets close. If I recall in lore they also carried side swords.

Some towns and villages, and sometimes hideouts, aren't actually where they appear on the map, and my character runs to a different place after I clicked on the location. I still get there but its a bit funky.

The shadows from some mountains are too dark to see whats under them. Could use a brush up.
Hashesin 29 May @ 2:18am 
Hi, your mod is great. I really enjoy it.

But I think there is bug occuring - at least for me - I get the vanila city name instead of the mod. e.g. Myzrea instead of Tar Valon.

I don't use other mods and vanila version 1.2.11. Do you have ideas how I can fix it?
Comrade Desert Punk 21 May @ 4:39am 
I love that song from Blind Guardian, also the album it's from. I never read the book or know the series outside of the basic premise from that song and it's context from a wiki as well. However, I think it will be fun to learn of it from this mod haha. Cheers.