Archean

Archean

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Beginner's Mining Helicopter
   
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Blueprint: Aircraft, Machine, Computer
File Size
Posted
Updated
595.437 KB
21 May, 2024 @ 10:14am
9 Oct, 2024 @ 8:51pm
3 Change Notes ( view )

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Beginner's Mining Helicopter

Description
Here is a small mining helicopter that can be accessed fairly quickly in adventure mode, provided you have collected some aluminium.

This model has the particularity of using two gyroscopes to achieve pitch and roll control, as the current propellers do not have a swashplate like a helicopter should have.

It is designed to be controlled preferably with a joystick or gamepad, but it is smooth and agile enough to be easily piloted with a keyboard without veering out of control. Make sure to have the gyroscopes constantly activated.

It is equipped, as its name suggests, with the necessary tools for resource extraction, namely:

- Mining drill
- Ground anchor
- Storage container
- Ore radar with ore and distance selection


Max Speed: ~400kph
16 Comments
FloDKSM  [author] 3 May @ 9:41am 
It's true that the term used may be ambiguous, I meant that it was easy to operate, not necessarily that it's the most low cost
ManaWei 1 May @ 11:57pm 
So how is this a starting build when Gyros need Lead ?!
Can't find lead anywhere..
FloDKSM  [author] 9 Oct, 2024 @ 8:54pm 
Thx for the info, it's updated
Lee M 7 Oct, 2024 @ 8:17pm 
you missing one ) at the end line 33 in main.xc
@drillComposition(106,12,$blankColor,$sc,(input_text("drill",0)))
King Sirloin 5 Sep, 2024 @ 10:34pm 
I don't know what the problem is then. I've tried both a gamepad and a joystick. They both operate correctly in calibration, but the game is detecting inputs at idle and doesn't respond correctly to the desired actions, ie: idle throttle is causing max throttle, steering and rotation without any input from the joystick! Other controls simply don't provide any response. It's like trying to fly with someone else fighting the controls with you.
FloDKSM  [author] 4 Sep, 2024 @ 11:40am 
@King Sirloin It is not abandoned, it works perfectly fine on my end with both a joystick or keyboard as long as the Roll/Pitch/Yaw controls, etc. are used correctly. Although the intensity of the gyroscopes might need to be reduced a bit.

If your joystick isn't working, it seems to be an issue with your joystick configuration, or it doesn't follow the Roll/Pitch/Yaw logic
King Sirloin 3 Sep, 2024 @ 3:45am 
Seems like abandonware. Not one comment of support from the creator. I couldn't get it to do anything than straight up and down with a joystick, and absolutely nothing with a keyboard.
Romulous 30 Jul, 2024 @ 7:05am 
ah, I'm just in the dark ;) never mind
Romulous 30 Jul, 2024 @ 7:04am 
Is this blueprint still current ? Nothing on the display at all and no way to turn it on (or so it would seem)
Wood_TFBS 13 Jul, 2024 @ 8:36am 
I'm struggling with the flight controls.

Could anyone offer the code that would allow flight controls as follows:

Yaw: Q/E
Roll: A/D
Pitch: W/S
Thrust: Space

Maybe even for steep terrain landings, having P toggle the ground anchor?