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[Smoothed Floors Worth Nothing] Set MarketValue of TerrainDefs to 0: Sandstone_Smooth, Granite_Smooth, Limestone_Smooth, Slate_Smooth, Marble_Smooth, UnnamedDef, Vacstone_Smooth
I think there's something wonky with WealthHere mod, here, in my test:
https://imgur.com/a/7vhMrt4
I've made a 3x3 room with 6 smoothed slate and 3 wooden floor, as you can see using WealthHere mod, the wall is priced at 6, door at 32, and wood floor at 4, in total the wealth of that room should be 6x15 + 32 + 3x4 = 134, but as you can see the mod sum it up to 139, missed the calculation by 5.
but using the Display Wealth mod, the building wealth is 169, which is inline with in-game statistic data that show colony wealth (building) (this map): 169
[Smoothed Floors Worth Nothing] Set MarketValue of TerrainDefs to 0: Sandstone_Smooth, Granite_Smooth, Limestone_Smooth, Slate_Smooth, Marble_Smooth, UnnamedDef, Vacstone_Smooth
Should be fixed for 1.5 now
[Smoothed Floors Worth Nothing] Error setting MarketValue to 0 on TerrainDefs: Object reference not set to an instance of an object