Dominions 6

Dominions 6

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Indeez_Enpwneredv1.1
   
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File Size
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32.306 KB
12 May, 2024 @ 8:27pm
3 Nov, 2024 @ 2:45pm
2 Change Notes ( view )

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Indeez_Enpwneredv1.1

Description
Dominions 6 mod

A mod to make recruiting independent troops and mages less painful to recruit, and other qol changes to make poptypes more useful.

General summary
-Most indie troops reduced in cost. Light/heavy inf and tribals to 8g, archers to 9g
-Scouts added to most indie poptypes that don't have them (new: including aquatics)
-Indie mages now recruitable in most poptypes that spwan them in indie armies
-Bad Pd types improved
-Command line added to amphib recruitment sites
-Mages added to some amhib coastal types
-National troops made obsolete by closely comparable indies reduced in cost
7 Comments
Syrett 2 Dec, 2024 @ 12:57pm 
hmm. how would i redownload the old mod version through change notes? i only see the change notes, not any revert.
the problem is that the save file is requesting the 1.0 and not finding it due to the name change to 1.1.
I'll try just making a copy and renaming it
HpMunchcraft  [author] 19 Nov, 2024 @ 5:22pm 
Re: Syrett
As far as I'm aware you can simply keep playing the old saves with the current mod. However if you're running into problems then you can click on the change notes and re-download the old mod version.
Syrett 18 Nov, 2024 @ 10:06am 
any way to update previous saves so I can keep playing them, or should I just start over?
HpMunchcraft  [author] 4 Nov, 2024 @ 4:08pm 
Re: Imban

No idea why it did that for a simple update/fix. Re-added a quick description, though it might not be the same as the last one
Imban 4 Nov, 2024 @ 1:06pm 
The description on your mod vanished... :sadelf:
Antifa Supersoldier 18 May, 2024 @ 9:09am 
gokupants???
Speleothing 14 May, 2024 @ 8:04pm 
Victory To The Red Pants!!