Victoria 3

Victoria 3

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Hyphenated Cultures & No Cross-Heritage Assimilation
   
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12 maj, 2024 @ 8:01
29 jun @ 7:43
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Hyphenated Cultures & No Cross-Heritage Assimilation

Beskrivning
Allows pops of different heritages to gain the cultural traits of your primary culture by converting to hyphenated cultures (pops that share the original culture heritage but gain the country's primary culture non-heritage trait) and prevents cross-heritage assimilation.

Features

Cultural Exchange mechanic

Pops of a different heritage have a chance each half year to convert to a culture sharing a trait with your primary culture. These new cultures all have a new trait - Assimilated - as well as the vanilla cultures such as Afro-Caribbean, Afro-Antillean, etc.

Requirements
  • State population needs to be at least 200k
  • Pop does not share a non-heritage trait and does not have the Assimilated or Jewish trait
  • Pop does not have Jewish religion
  • Pop has standard of living above 5
  • Pop radical fraction below 25%
  • Pop is gainfully employed and is not a slave (the latter use a different mechanism)

Formula for trigger chance of assimilation

( Pop Acceptance ) / 2.5 + ( Fraction of cultures sharing a cultural trait with primary culture ) * 20

Additionally, there are several multipliers that affect the chance:

  • +20% if its an homeland of a primary culture.
  • -75% if its an homeland of the target pop to assimilate.
  • +50% if Promote National Values decree is active.
  • +5% if Nationalism is researched.
  • +5% if Pan-Nationalism is researched.

Formula determining the percentage of pops that assimilate

( Base Vanilla Assimilation Rate * 10 ) * ( Pop Literacy ^ 3 ) * ( Incorporated State Multiplier )

Base Vanilla Assimilation Rate: 0.2%
Incorporated State Multiplier: -90% if unincorporated; otherwise does nothing.

Slave pops not in homelands will assimilate using a different mechanism:

Requirements
  • Cultures with a shared trait with a primary culture have to make up at least 1% of the state's population
  • Pop does not share a non-heritage trait and does not have the Assimilated or Jewish trait
  • Pop does not have Jewish religion
  • Pop has standard of living above 5
  • Pop radical fraction below 25%
  • Pop is a slave

The chance of slave pops assimilating is based on the percentage of cultures present in the state that share a cultural trait with a primary culture, so slave states that have primary culture majorities should see substantial assimilation.

Additionally, pops with the Assimilated trait, not in homelands, with a different cultural trait the the country's primary culture should assimilate pretty fast too (states that are conquered)

Homelands for Assimilated pops

Homelands for assimilated pops might spawn, if that culture meets the same criteria as other primary cultures in the New Homelands mod.
90 kommentarer
Jafoste  [skapare] 7 timmar sedan 
@Spynosocks not yet updated
Spynosocks 10 timmar sedan 
does this work
sfingers02 2 okt @ 19:10 
@Kris W they haven't even responded to the report after almost a week, and multiple reports made later have been responded to. PDX really are useless sometimes.
Kris W 1 okt @ 13:33 
@sfingers02 sadly they did not fix it in the hotfix today
sfingers02 27 sep @ 16:04 
@Kris W if you're also looking to get this fixed I made a forum post for it: https://forum.paradoxplaza.com/forum/threads/allow_assimilation_across_heritages-not-working-as-intended.1860724/
Kris W 26 sep @ 13:36 
@Shawaylaintown because they make "heritage" now heritage groups, so the old code won't work no more and they forgot about it
Shawaylaintown 26 sep @ 12:42 
It now prevents assimilation between cultures with same heritage in 1.10.
Jafoste  [skapare] 24 sep @ 17:29 
Update is coming as soon as I find the time.
Hey this is one of my favourite mods, any plans to update it? (no rush or anything, I imagine the new update changed a lot of how this mod would work).
Jafoste  [skapare] 3 aug @ 15:08 
@EinZwei There should not be a big impact on performance as the number of actual cultures can reduce in some cases, but that only happens in the mid to late game, where other factors also start to impact performance.