Total War: WARHAMMER III

Total War: WARHAMMER III

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Vargalley- Land Ship of the Undead
   
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Tags: mod
File Size
Posted
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96.337 MB
12 May, 2024 @ 3:45am
26 Mar @ 10:51am
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Vargalley- Land Ship of the Undead

In 1 collection by Pwner1
Mods by Pwner1
73 items
Description
As Empire rolls out it's new warmachines, the aid packages shipped across the Old World containing troops and war engines, some are sent to the bottom of the oceans, from where the Vampire Coast are eager loot the remains as they have taste for stolen ordance. Or infiltrate marienburg and fool Nuln into producing them and sending them over to serve their new masters.

This mod adds two variant of the Marienburg Landship to be used for Vampire Coast and one for the Vampire Counts.

The Vampire Coast which is recruited from settlements is a rusted hulk crewed by advanced wights who can keep it running despite the wear and and tear, additionally they have stakes mounted on the hull to defend against enemy charges, for its weaponry it has grenade launchers,mortar and a a quad cannon of the Necrofex Colossus, it has less and and more health than the vanilla variant, but is no longer unbreakable morale.

A looted variant can be recruited from either marienburg or Nulnfrom unique buildings, this is the only version availabe to the vampire counts and is akin to the base variant but has terror and charge defense, it has repeaters and a standard cannon.

The fabulous texture made by X-T, thank you so much! Tell of any errors or suggestions. Thank you.
41 Comments
Varus2319 23 Aug @ 8:06pm 
One thing I've noticed that could probably stand to be improved: when you drag to deploy these, they stand *very* close together. So close that they have a hard time turning to face new targets, or turning around to face forward if they are travelling to a spot "behind" them.

Large entities in the base game usually put some space between themselves when you drag deploy them. Do you think you could add some space around this as well?

It would also make them better as a front line, able to take up more space, able to accommodate some infantry between them, and if you're so lead, able to have guns in the backline shoot between them.
Varus2319 25 Jul @ 5:58pm 
I would kill if this could be made into a mount for Aranessa
Pwner1  [author] 14 May @ 4:28pm 
You could try the search function...
Imperial Obligation 14 May @ 2:57pm 
Is there an SFO submod for this?
Krakenous 6 Apr @ 2:08pm 
That's a shame! I would be intrigued to see it one day or some kinda ghost ship...heh.
Pwner1  [author] 6 Apr @ 2:00pm 
The Morr's Joyride was left on the cutting room floor, I never finished making the unit. The State landship you get from either occupying Marienburg or Nuln.
Krakenous 6 Apr @ 1:53am 
There is supposed to be 3 units, right? 1 regular unit and 1 ROR unit for Vampire Coast, and just 1 regular unit for Vampire Counts, yes?

Where and how are you supposed to get "Morr's Joyride"? It's does not appear in the unit browser for coast or counts, it is not in the ROR pools for any faction and it does not appear as recruitable unit from any building.

Looking in RPFM it is not "set" any factions unit pools or buildings. Can you please take a look and fix it? :).
Pwner1  [author] 27 Feb @ 11:51pm 
I tested as noctilus and the vargalley was definetely recruitable on him. The State Landship is recruitable from marienburg and Nuln.
egonswag 27 Feb @ 4:38pm 
it wasnt working so i checked out the pack file, the vampire coast version also can only be recruited from the nuln gunnery school should be an easy fix
Pwner1  [author] 27 Feb @ 10:08am 
Recruit it from Dead Pirates Workshop with Gunnery Building level 2 requirement also.