Garry's Mod

Garry's Mod

115 ratings
KAvali
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
21.753 MB
11 May, 2024 @ 8:11pm
4 Apr @ 8:20pm
29 Change Notes ( view )

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KAvali

Description
(QCAvali MKIV)

Overview:
I have finally remade the feathery raptor alien from starbound!

New UVs, new feathers and ears, new shapekeys (VRC and ARkit), new texture, edited geometry of the body.

Features:
- Playermodel
- C_Hands
- Ragdoll
- Jigglebones for feathers of all kinds, tail and ears.
- NPC jank IK
- Has Procedural wrist twist bones.
- skins for male and female patterns, and my own custom one.
- bodygroup for simple combat armour.
- shapekeys for VRC visemes and ARKit face tracking / human-like emoting


I cannot do DRC base support 'cause that only works on separate meshes, not individual parts of a texture (as far as I know) (can probably do it for armour/clothes though)


Obligatory do not steal statement (for real)

Credits:
Me: I finally did it guys

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3420048472 Here is a better looking version
Popular Discussions View All (1)
1
6 Feb @ 3:40pm
Tail Vanishing
H I M
53 Comments
Questing Crusader  [author] 3 Oct @ 6:18am 
if you pause or something similar, jigglebones in general seem to glitch out but that appears to be clientside and unfixable as far as I'm concerned
Noahkinkin 1 Oct @ 1:38am 
the tail's a bit janky sometimes and i cant seem to fix it. it just. Wriggles. alot.
Liuf' (Люфь) 27 Sep @ 1:28am 
cuties :D
aombi 14 Jul @ 10:51am 
fucking adorable.
idk 4 Jul @ 10:30pm 
S t r a n g e
Questing Crusader  [author] 5 Apr @ 8:00am 
This works with outfitter too now. I will also be re-porting it to match the updated model and to add some procedural digitigrade legs. And maybe some other stuff.
Liokindy 4 Feb @ 2:56pm 
I finished the edited version I was talking about if you're curious! It's this one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3420048472
H I M 2 Feb @ 6:31pm 
How did I not know this model existed in the workshop? I'm disappointed in myself.
Questing Crusader  [author] 2 Feb @ 4:47pm 
sure, go ahead
Liokindy 2 Feb @ 4:26pm 
I managed to give it proper source engine(tm) eyes! Trying to keep it as similar as I could to the original ones, but it unfortunately required to edit the mesh's eyes UVs