Jagged Alliance 3

Jagged Alliance 3

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Pierre_Pronto
   
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14.659 KB
8 May, 2024 @ 5:13am
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Pierre_Pronto

In 1 collection by Papill0n
Ja3 Mod Coll
18 items
Description
Allows hiring Pierre after initially defeating him at Fort l'Eau Bleu. Unlocks additional game content that would otherwise only be seen in very unorthodox playthroughs (such as Pierre's conversations with Jackhammer for example).
6 Comments
wolfger0 8 Aug @ 9:55am 
My fault: for haunted manor i had to leave the area and return; but some of the other side events doesnt trigger: For example Martha doesnt speak at all and so she and her husband dont apear at the refugeecamp.
Papill0n  [author] 1 Aug @ 1:54pm 
Hi. Do you know for sure that it's Pierre Pronto that breaks other convos or are you using any other mods? I played through the game many times over and Pierre Pronto caused no such issues.
wolfger0 30 Jul @ 12:17pm 
Sadly the mod breaks for me some of the conversations in the game. Like Martha or the ghost can not be talked to and so the story for haunted mansion cannot progress
Papill0n  [author] 28 Oct, 2024 @ 10:18am 
Thanks for reporting. The mod could probably adress this, but it would mean editing more vanilla content (quests, etc.)
djconner 28 Oct, 2024 @ 5:23am 
Just started a game with this, and the early recruitment of Pierre occurred as intended. I did, however, later get the radio conversation with de Graaf and the Major about Pierre being sent to the mines. Probably not something the mod can address, but wanted to report it.
Papill0n  [author] 16 May, 2024 @ 9:20am 
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