RimWorld

RimWorld

145 ratings
Service Weapon
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Mod, 1.5
File Size
Posted
Updated
646.527 KB
6 May, 2024 @ 10:55am
9 May, 2024 @ 6:02pm
2 Change Notes ( view )

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Service Weapon

Description






SmArtKar for the Athena Framework

Remedy Entertainment for the game Control

Me for the C#, xml and art

58 Comments
Mr. Fives 24 Aug @ 8:40pm 
I miss this mod.
seby marx 18 Aug @ 1:52am 
Hey, thanks a lot for all the work you’ve put into this mod, it’s been really fun to use and I appreciate the effort you’ve put into it.

I was just wondering if you’re planning on updating it for 1.6. No pressure at all, just wanted to ask and thank you for making it
Turkwise 14 Jul @ 7:13am 
Need.
mynameactually 11 Jul @ 8:08pm 
1.6?
aRTEMIISH  [author] 5 Jul @ 11:11am 
@Krypanzer it adds the service weapon from the game Control, its an anomaly, should show up randomly and has a research to transfer the weapon to a different pawn. I should really fix this description
Krypanzer 3 Jul @ 12:07pm 
So, what does this mod do? The description seemed to be in pictures that don't exist anymore.
aRTEMIISH  [author] 24 Feb @ 8:21am 
@The Bread Stealer oh no, that'll take a while for a bunch of reasons
The Bread Stealer 9 Jan @ 3:07pm 
hey the images are taken down could you fix that i forgot what this mod does
Ros[É] 26 Dec, 2024 @ 11:32am 
@Therion_TheRuiner I think that's just a issue with Athena Framework since the eltex weaponry that also use athena have this issue among many. Also the damage applies to buildings which makes things way funnier as it implies buildings also have psy-sensitivity!
Therion_TheRuiner 22 Dec, 2024 @ 3:48am 
Very cool mod, but targets of the weapon (not wielders) with none or low psychic sensitivity receive small amounts of damage, like shamblers and ghouls, and neanderthals, when targets without psychic sensitivity debuffs and etc get normal damage, is this intented or not, because im curious