MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Audiostash Ultimate
   
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239.852 MB
6 maj, 2024 @ 1:51
14 sep @ 1:41
8 ändringsnotiser ( visa )

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Audiostash Ultimate

Beskrivning
Sound project that aims for maximum audible feedback over immersion or realism, having a bit of both however.
Rebalances some vanilla audio, adds new mech footstep sounds per weight class, new destruction sounds and Weapon firing/impacts sounds, retunes vanilla ones and makes Infantry audible with new voicelines.
24 kommentarer
IRememberJeep 19 sep @ 21:55 
This mod completely changes the immersion level; it's insanely better than the default audio.

Thanks for making & sharing this.
Is there any way to reenable the voice filters? Kinda prefer the crunchier comms.
Zanieon  [skapare] 15 sep @ 9:44 
That's a change implemented since the last update prior DLC7, the comms are cleaner instead of sound a 1960 radio.
T0VДГISCH TДCHДNKД 15 sep @ 8:25 
This seems to break audio filters for voices. Ryana sounds like she's not speaking on a radio. Anything I can adjust on my end to fix this?
Zanieon  [skapare] 14 sep @ 13:40 
Okay now it is updated with SoK support.
Roentgen-XRay 12 sep @ 6:15 
Hi, it works with SOK, BUT the sound of the Clan AMS seems wrong, it sounds more like a ER Large Laser or something, instead like a mini-gun.

To be honest, I dislike the small laser sounds, but all in all this sound mod is fantastic and a main reason I play and enjoy MW5!

Thank you!
Zanieon  [skapare] 11 sep @ 4:08 
It's not updated for Shadow of Kerensky yet, but i'm working on it.
Sandremo 11 sep @ 2:32 
I believe this mod has an issue with the current mercs version with DLC 7 that it completely disables UAC 5's sound
Avlaen 19 jun @ 21:48 
Ah damn thats a shame, but ty for the reply
Zanieon  [skapare] 19 jun @ 16:10 
It's not as easy to make option toggles for audio mods as it is with gameplay mods, since all of that runs on Wwise side, not Unreal itself.