MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

42 ratings
Audiostash Ultimate
   
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File Size
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239.852 MB
6 May, 2024 @ 1:51am
14 Sep @ 1:41am
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Audiostash Ultimate

Description
Sound project that aims for maximum audible feedback over immersion or realism, having a bit of both however.
Rebalances some vanilla audio, adds new mech footstep sounds per weight class, new destruction sounds and Weapon firing/impacts sounds, retunes vanilla ones and makes Infantry audible with new voicelines.
22 Comments
Zanieon  [author] 15 Sep @ 9:44am 
That's a change implemented since the last update prior DLC7, the comms are cleaner instead of sound a 1960 radio.
T0VДГISCH TДCHДNKД 15 Sep @ 8:25am 
This seems to break audio filters for voices. Ryana sounds like she's not speaking on a radio. Anything I can adjust on my end to fix this?
Zanieon  [author] 14 Sep @ 1:40pm 
Okay now it is updated with SoK support.
Roentgen-X-Ray 12 Sep @ 6:15am 
Hi, it works with SOK, BUT the sound of the Clan AMS seems wrong, it sounds more like a ER Large Laser or something, instead like a mini-gun.

To be honest, I dislike the small laser sounds, but all in all this sound mod is fantastic and a main reason I play and enjoy MW5!

Thank you!
Zanieon  [author] 11 Sep @ 4:08am 
It's not updated for Shadow of Kerensky yet, but i'm working on it.
Sandremo 11 Sep @ 2:32am 
I believe this mod has an issue with the current mercs version with DLC 7 that it completely disables UAC 5's sound
Avlaen 19 Jun @ 9:48pm 
Ah damn thats a shame, but ty for the reply
Zanieon  [author] 19 Jun @ 4:10pm 
It's not as easy to make option toggles for audio mods as it is with gameplay mods, since all of that runs on Wwise side, not Unreal itself.
Avlaen 19 Jun @ 2:30pm 
can we get some mod options in the ui? i like some weapon sounds but not others. <3
Raynor 17 Mar @ 2:26pm 
@Zanieon: Thanks a lot for clarification .. well tough luck for Betty :D