RimWorld

RimWorld

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Biotech Avali Forked
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Mod, 1.5, 1.6
File Size
Posted
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818.367 KB
5 May, 2024 @ 9:55am
26 Aug @ 7:42am
6 Change Notes ( view )
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Biotech Avali Forked

Description
(Disclamer - I did not make this mod! I simply fixed as many user-facing errors as possible to make it compatible with the 1.5 update. Everything here belongs to Zephy and the other respective owners. I will take this mod down upon the original Author's request or if the original mod is updated for the current version. The original mod can be found here - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2893711709&searchtext=avali

Avali [drive.google.com] are a race of small, feathered raptors evolved from a frozen moon, with four ears, large flat eyes and a temperament to match.

Genes












(If Alpha Genes is installed, Avali will hae the Egg Laying Gene)
(If you have the Blood Color Gene, they'll get Purple Blood too!)

Factions

No more Avali Pirates! Avali are now isolationistic outlanders with better gear than most! Befriend them or fight them, however you prefer!

Known Issues & Bug Tracking

If you find any bugs or other unusual behavior, File a bug report with a Hugs Log Here! [github.com]

Changelong

v1.5.2
- Todd_Avali
  • New spritework drawn by Todd. This replaces the ages old sprites used from Jaffer's/Erisss's mods that's been bugging me for awhile now. Check out their twitter here, and consider throwing them some money - they're a really good friend to myself and the Avali community at large! https://x.com/ToddAvali

v1.5.1
- miniusareas
  • Minor version change for 1.6 so it doesn't get flagged as outdated. Working with 1.6 Unstable
- Rrashy
  • New thumbnail and title art! Thanks again! Poke them on bluesky!

v1.5
- miniusareas
  • Changed avali raiders to avali isolationists for personal reasons and by request, to allow for a slightly more interesting range of fun.
  • Redid flavor text for the faction to fit with the new change.
  • POTENTIALLY SAVE BREAKING - CHECK COMMENTS FOR MORE INFO

v1.4.1
- miniusAreas
  • Added Mod Icon for loading screens
- CH3CHO
  • Chinese (simplified) localization files! Thanks again!
- Rekkulani
  • Fixed torso texture rendering. Thanks again!

v1.4
- miniusAreas
  • Fixed version error that prevented tail rendering.
  • Fixed version error that occured when rendering featherskin due to new rendering methods in 1.5
  • Removed debugging def that caused red error on startup
  • Edited version info for 1.5


v1.3
- Zephy
  • Added patch for Blood Color Genes and Less Blood Color Genes. With it installed, avali would get "Purple blood" gene.
  • Reduced commonality of ranged raiders.
  • Avali raider ideologies are now always include "Raider" and "Transhumanist" memes.

v1.2
- Zephy
  • Added patch for Alpha Genes. With it installed, avali would get "Egg laying" gene.

v1.1
- Zephy
  • Added sounds and effects for the ability.

v1.0
- Zephy
  • Initial Release

Ko-Fi
I've been peer-pressured by folks in the community to put this here- if you enjoy the work put into this mod, consider buying me a coffee (or a doctor pepper, that's close enough right?)
https://ko-fi.com/miniusareas
66 Comments
Rekkulani 29 Oct @ 5:51pm 
1 / 2 Featherskin: Flammability x150% | Fire damage x200%
1 / 0 Feathered tail: Adds a tail
2 / -3 Cold resistant: Min. Comfy Temp -60C | frostbite damage x25%
2 / -2 Empowered rush: Give ability that increases movement speed
1 / 4 Heat super-weakness: Max comfy temp -20C
1 / -2 Keen hearing: Hearing x200%, Melee dodge chance +10
8 / 4 Streamlined metabolism: Improves metabolism adds complexity,
1 / 2 Temperamental: Mental break threshold x115% | Social fight chance x200% | Prison break interval x80%
Arlington 29 Oct @ 3:03pm 
i cant tell what genes they have coz of the UK
It was this one right here https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3044430793

It gives them alternate textures and I've been doing a whole playthrough with this mod on 1.5. It bugged out when using 1.6, which is why they all had the red boxes as heads I think.
miniusAreas  [author] 4 Oct @ 1:18am 
What mod, by chance?
My bad man I'm a fucking dumbass. Another mod that has this one as a prerequsite was bugging out and it wasn't this mod. Your mod works perfectly as intended but by brain don't :(
miniusAreas  [author] 30 Sep @ 7:05pm 
this is updated for 1.6. I can't do anything to fix it without a log of some kind. Ping me in a troubleshooting thread in the rimworld discord @ discord.gg/rimworld with a Hugslog with debug mode enabled.

the most likely cause is a mod conflict or your mod version is out of date due to issues with the steam workshop.
miniusAreas  [author] 23 Sep @ 9:06pm 
@mien Outside of the purview of the mod. If you're having trouble keeping avali alive at room temp, try;
> using coolers
> making dusters and cowboy hats
> living in cooler climates (generally boreal and tundra are just fine for this, if you're going to run this mod having them living in a desert makes ZERO sense, sorry
> genemodding them using Biotechs system to fix this in a sensible way

trust me, there's SO much you can do to make them work. I've done extreme desert avali runs. You can do it without cheating and making them survive room temp conditions. Think outside the box, and think rationally.

The Avali Isolationists have zero problem raiding your 120f Desert Base.
Rekkulani 23 Sep @ 1:21pm 
Genetic modification exists.
Yue 23 Sep @ 12:20pm 
Could there be a variant that doesnt die at room temperature?
Irkalla 27 Aug @ 8:30am 
Avali good