Total War: WARHAMMER III

Total War: WARHAMMER III

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Exelia Noctalia - For the Empire
   
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Tags: mod
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904.054 KB
5 May, 2024 @ 6:07am
18 Apr @ 7:26pm
25 Change Notes ( view )

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Exelia Noctalia - For the Empire

Description
2 building for minor colony for empire and bretonnia

Couvent :
add 6 trouper's in garrison and recruitment
+50 gold + 100 in case of powerful wind of magic
+3% de replenishment + 5% in case of powerful wind of magic
2500 gold in level 3

Sanguis ac Ignis = sword-shield , Vexillum Sanctum = great-sword , Miraculum Signifer = ability
Bellator Sororitas = grenade-sword , Irae Dominae = snipe-shield , Vaga Bellator Sororitas = blunderbuss

Vaga ac Black Serpent :
add 2 trouper's in garrison and recruitment and add 2 hero-unit's in recruitment ''1 only per hero-unit''
in case of public order positive :-10 public order
in case of public order negative : +500 gold
1000 gold in level 1

trouper's :
Rat : executor , Etat Major of de-Mousillon : spear-shield/cavalry
hero-unit's :
Mallobaude Black-Serpent : great-sword , Exelia Noctalia ''me'' : ability/sword-shield

research , cost and skills affecting the flagellants for empire and pilgrim's for bretonnia also affect the 8 troops and 2 hero-unit's

peasant mobs , spearmen-at-arms ''base'' , men-at-arms ''base'' , peasant bowmen ''base'' and frenesy have a trap passif

pilgrim's ror and base and relique grail have a unbreakable attribut

relique grail have a 2 ability of compass of cathay

skin of some building ''bretonnia and empire'' are change for my version
37 Comments
Exelia Noctalia  [author] 18 Apr @ 7:30pm 
number of Vaga Bellator Sororitas is lowered from 160 to 80
Exelia Noctalia  [author] 18 Apr @ 4:05pm 
add cost for unit from build-couvent based from pilgrim/flagelland unit
cost recruitment : 500 , upkeep : 150
Exelia Noctalia  [author] 16 Apr @ 4:46pm 
add 1 building and 2 troops and 2 hero-unit's
Exelia Noctalia  [author] 12 Apr @ 11:54am 
add allied recrutemend from allied outpost
Exelia Noctalia  [author] 3 Apr @ 11:03pm 
add snipe-shield unit
Exelia Noctalia  [author] 3 Apr @ 4:49pm 
updated for 6.1.2 patch
Exelia Noctalia  [author] 2 Apr @ 4:31pm 
Improved movement speed and 90-degree aiming angle
My knight-class units are now correctly affected by related research, as are my peasant-class units
The AI ​​now recruits my units
Jammy James 31 Mar @ 5:24pm 
sweet
Exelia Noctalia  [author] 31 Mar @ 2:58pm 
the AI ​​didn't seem to build the building, now it does
Jammy James 29 Mar @ 4:05pm 
nice