RimWorld

RimWorld

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Guns Galore - Great War (Central Powers)
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Mod, 1.6
File Size
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11.310 MB
3 May, 2024 @ 7:27pm
26 Sep @ 2:21pm
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Guns Galore - Great War (Central Powers)

In 1 collection by Slippin' Jimmy
Guns Galore
15 items
Description



Vanilla and Combat Extended supported.





217 new weapons and 23 turrets from the Central Powers (Germany, Austria-Hungary, and the Ottoman Empire) from the late 1800s until 1918. Please see the list below or images for specific items.

A list of all current and upcoming weapons can be found here.[docs.google.com]



Q: CE Compatible?
A: Yes.

Q: Where do I craft the weapons?
A: At the Galore Gunsmith Table (for old weapons) or the Galore Weapon Machining Table (for modern weapons.) These can be found in the Production tab.

Q: Where do I research the weapons?
A: Everything is unlocked via Guns Galore's own research tab.

Q: How do I make the turrets?
A: You have to craft the dismounted variation of the gun first. Yes, you can use the dismounted version as a weapon as well.

Q: What are the compatible mods?
A: There is currently built-in support for Muzzle Flash, Vanilla Weapons Expanded - Heavy Weapons, Enable Oversized Weapons, and of course, Combat Extended.

Credit:

Jicker / Slippin' Jimmy - Art, XML

Fonza - Character art

Taranchuk - Weapon Switch functionality.

Vanilla Expanded Team - Multi-Verb system and settings patching functionality.

CC BY-NC-ND[creativecommons.org]
[discord.gg]
[ko-fi.com]
[www.patreon.com]
73 Comments
[=AWOL=] Ayyysguy 23 Sep @ 7:27pm 
Anyone else having it conflict with CE I cant even start a run with both on?
AkarWulv 29 Jul @ 11:06am 
Nice, now we just need Great War guns for the Triple Entente
emgila02 29 Jul @ 5:44am 
what happen to UK gun galore
Slippin' Jimmy  [author] 27 Jul @ 5:06pm 
@SlicedBread

That's so odd. I wonder how the defs got moved around.
SlicedBread 27 Jul @ 12:29pm 
First off, fantastic mod series. There's some really fun and rare additions here.

I found a small error with an easy fix:

Could not load Texture2D at 'CGF1/Gun/Denel_NTW20' for def 'CGF1_MWP_Denel_NTW20_' in any active mod or in base resources.
MatFrom with null sourceTex.
Could not load Texture2D at 'CGF1/Gun/Denel_NTW20_Irons' for def 'CGF1_MWP_Denel_NTW20_Irons_' in any active mod or in base resources.
MatFrom with null sourceTex.

I deleted the 2 Defs in question...no more error. I am assuming the Denel NTW-20 was not meant for this pack as it's not a Great War weapon. Although I hadn't heard of it before so I guess there's another ForgottenWeapons ep fro me to watch.

Cheers!
ohm3463 12 Jul @ 10:28pm 
lets go
Slippin' Jimmy  [author] 12 Jul @ 10:26pm 
@ohm3463

Yes, very soon.
ohm3463 12 Jul @ 10:16pm 
will thay be updated for 1.6
Hoonteri 26 May @ 11:26am 
10/10 i killed a tribal with a kolibri
Cerberus 23 Apr @ 3:08am 
how about weapons from neutral countries next?