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I am continuing to play-test as well. Feel free to reach out if you encounter an issue.
OK, Heroism scaling has been implemented. It was a little more involved than anticipated due to the associated AI scripts. Hopefully I did not miss anything...
Currently, this Mod has not made any changes to the Heroism spell, but it is something I could look at.
"An ally is anointed with the Power of Life itself. The target non-fantastic unit immediately becomes elite (commander for heroes)."
To become elite via this mode would require the unit to be set to lvl 10, in lieu of lvl 4. While that can be done I think. That is really a big jump and maybe lvl 7 (veteran) would be more appropriate?
Yes, that may be possible. But would require some play-testing to get the adjustments just right....