Space Engineers

Space Engineers

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Paradise Lost V.3.2
   
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Type: World
Mod category: Exploration, Experimental
File Size
Posted
Updated
120.603 MB
2 May, 2024 @ 12:47pm
19 Jul @ 9:56pm
22 Change Notes ( view )

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Paradise Lost V.3.2

Description
Updated:7/20/2025
Be sure to check the change notes to the right of here.
I do update and provide info in those logs.
Mods List at the bottom of this....

Org. Author Link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1695553625

Ok so lost the info here for this section.

Short Story:
You crashed here on what was once a Wonderful Paradise World.
Your goals are to survive find and rebuild or make a new ship to get off-world.
However there a few things in your way.

So beacons are at or on most locations.
I will see if I can find my org. info for this section.
I will re-update the info here asap.

Update:
Bp is now on the workshop for the crashed ship at location ???????..
So, For those who wanted to restore their downed ship may now do so instead of stripping it down or trying to repair it as best they could.

Link for your downed ship:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3019073803

Also, I have a few new things coming in for this world as well.
Pick-nic tables, boxes, new custom barrels like fuel fuel and oil mainly deco items.
Also, My custom H-2 fueling station which may or may not need work.
Already drops the city/town assets in which I need to work on and place better and then paint.
I have made some changes and updates as well to fix errors and such that I was told about. (Thanks for that)

I will also be revamping a couple of custom building I made from my fallout world to work with this world here some are in the works now.

So, Stay tuned-in here as more is on the way along with wolves and spiders which will be enabled soon.
Sorry it's been a-bit since my last update but the fallout world is my main one I am working on but just know I am here if something messes up in the world's I have made created or recovered and rebuilt and or fixed.

Thank you all and much respect.
Please do not re-post any works here with-in this world.

Mods Used:
Scroll to the top click on discussions tab.
There you will find the current updated mods list with links.
Popular Discussions View All (1)
2
20 Jul @ 5:54am
This section deals with mods and links to them for this world.
SILVER
98 Comments
SILVER  [author] 20 Jul @ 6:36am 
Nice pryde64.. glad you still like it. I do have more updates coming for the world.
pryde64 20 Jul @ 5:54am 
i still love playing this map
SILVER  [author] 19 Jul @ 10:02pm 
Side note rover on the hill go to the back of it and face away from the rover and go straight the shipyard is a-little ways out from there on the left you can't miss it..
SILVER  [author] 19 Jul @ 10:00pm 
New small update is live.
New pics are posted toward the end of the slideshow.
Change log notes are updated as well..
Mod list discussions page will be deleted and re-updated on the next update.
Thank you all and much respect.
SILVER  [author] 19 Jul @ 9:53pm 
Currently working on patching and adding more foundation support.

Replacing some areas with beam blocks.

Dual comm's tower foundation work, some semi looking water in a couple places and lighting updates.

Boarded/added trim work around the tree and water area (City area top side.)

Replaced grass area upper section with game version blocks.

Working on removing and replacing the ma pole mod with vanilla blocks and dlc...

Working on cargo area for the downed ship rebuilding area.

Note: Ship re-build grid is not placed yet but will be avl. in this update within the next ten minutes or so.
SILVER  [author] 19 Jul @ 8:43pm 
This is a new update I am working on.
SILVER  [author] 19 Jul @ 8:42pm 
Yes mods is in the discussions section..
pryde64 19 Jul @ 5:36pm 
is this a new update from your last one or just letting us know what you done
Martha_Farquaar 19 Jul @ 2:45pm 
So I'm looking at the mod above, and I notice you mention other mods required with this within the comments, but I don't see a list of required mods. There's a discussion with a list of mods, are those the dependencies? Can you add them as dependencies on Steam so that they show up when people subscribe with an option to also download them?