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RP_City17_Futuristic_Resources
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Roleplay
Tamaño
Publicado el
Actualizado el
1.682 GB
29 ABR 2024 a las 1:45 p. m.
22 DIC 2024 a las 9:33 a. m.
25 notas sobre cambios ( ver )

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RP_City17_Futuristic_Resources

En 1 colección creada por Riggs
Riggs Map-creations
28 artículos
Descripción
RP_City17_Futuristic
Welcome to RP_City17_Futuristic! This is a heavily modified version of the original City 17 map from the Urfim community, designed to be versatile and adaptable for various server needs. Development began in 2021, and since then, I've added numerous features, including a coast section, caves, canals, and more.

The map name in-game is "RP_City17_Futuristic," and it is located in the "Roleplay" category. This map includes two versions: a default summer version and a cloudy version.

What really changed?
  • Added a sprawling coast section with detailed terrain.
  • Added multiple new buildings and structures for players to explore and utilize.
  • Constructed small canal for the Combine.
  • Created new paths and routes to encourage diverse gameplay strategies.
  • Enhanced the lighting throughout the map for improved atmosphere and visibility.
  • Expanded the map boundaries to include more explorable areas.
  • Incorporated more detail in the environment, including foliage, rocks, and debris.
  • Integrated a network of caves complete with hidden passages and secrets within the coast.
  • Introduced a lighthouse on the coast for aesthetic and combat purposes.
  • Optimized the map for better performance and reduced lag.
  • Placed various interactive elements and props to increase map interactivity.
  • Provided two versions of the map: a vibrant summer version and a moody cloudy version.
  • Set up strategic points of interest to encourage player interaction and exploration.

Credits
  • Minerva Servers[discord.minerva-servers.com] for the amount of feedback, support, suggestions and testing.
  • Riggs for the map modifications and development.
  • Valve for the assets and game engine.
  • Urfim community for the original City 17 map.
Discusiones populares Ver todo (1)
3
13 AGO a las 1:02 p. m.
Where waiver
Spirit of Suffering
103 comentarios
Riggs  [autor] 14 AGO a las 12:33 a. m. 
Nope, the server who usually run these maps need to code it themselves.
Sheep 14 AGO a las 12:15 a. m. 
Ah, no I just meant, I thought the doors for the tunnels opened among other things.
Riggs  [autor] 13 AGO a las 11:22 p. m. 
There is no remote in-map logic where you can just press a button where those gates open, servers who run the map who have developers need to add a command to open said gates.
Sheep 13 AGO a las 8:21 p. m. 
Yeah I did find that, but how do I open the like gates to the different districts, the APC tunnels and stuff is what I was trying to find out Riggs....I found the other buttons, but I am a bit ditzy so sorry if you've answered that..
Riggs  [autor] 13 AGO a las 1:01 p. m. 
There is just one admin room with one huge hallway and 4 sub-rooms.
Sheep 12 AGO a las 9:35 p. m. 
Might not get a answer, but is there a admin room besides those offices for the doors in the tunnels and stuff?
Dr pepper Collector 18 JUL a las 1:04 p. m. 
the best map pack :steamthumbsup:
Calcium 27 ABR a las 10:43 a. m. 
oh
Riggs  [autor] 27 ABR a las 9:29 a. m. 
no
Calcium 27 ABR a las 5:37 a. m. 
Wasn't this called RP_City17_Uplink or something?