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RP_City17_Futuristic_Resources
   
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Content Type: Addon
Addon Type: Server content
Addon Tags: Roleplay
File Size
Posted
Updated
1.682 GB
29 Apr, 2024 @ 1:45pm
22 Dec, 2024 @ 9:33am
25 Change Notes ( view )

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RP_City17_Futuristic_Resources

In 1 collection by Riggs
Riggs Map-creations
28 items
Description
RP_City17_Futuristic
Welcome to RP_City17_Futuristic! This is a heavily modified version of the original City 17 map from the Urfim community, designed to be versatile and adaptable for various server needs. Development began in 2021, and since then, I've added numerous features, including a coast section, caves, canals, and more.

The map name in-game is "RP_City17_Futuristic," and it is located in the "Roleplay" category. This map includes two versions: a default summer version and a cloudy version.

What really changed?
  • Added a sprawling coast section with detailed terrain.
  • Added multiple new buildings and structures for players to explore and utilize.
  • Constructed small canal for the Combine.
  • Created new paths and routes to encourage diverse gameplay strategies.
  • Enhanced the lighting throughout the map for improved atmosphere and visibility.
  • Expanded the map boundaries to include more explorable areas.
  • Incorporated more detail in the environment, including foliage, rocks, and debris.
  • Integrated a network of caves complete with hidden passages and secrets within the coast.
  • Introduced a lighthouse on the coast for aesthetic and combat purposes.
  • Optimized the map for better performance and reduced lag.
  • Placed various interactive elements and props to increase map interactivity.
  • Provided two versions of the map: a vibrant summer version and a moody cloudy version.
  • Set up strategic points of interest to encourage player interaction and exploration.

Credits
  • Minerva Servers[discord.minerva-servers.com] for the amount of feedback, support, suggestions and testing.
  • Riggs for the map modifications and development.
  • Valve for the assets and game engine.
  • Urfim community for the original City 17 map.
Popular Discussions View All (1)
3
13 Aug @ 1:02pm
Where waiver
The Holy Lord's Gaming Profile
103 Comments
Riggs  [author] 14 Aug @ 12:33am 
Nope, the server who usually run these maps need to code it themselves.
Sheep 14 Aug @ 12:15am 
Ah, no I just meant, I thought the doors for the tunnels opened among other things.
Riggs  [author] 13 Aug @ 11:22pm 
There is no remote in-map logic where you can just press a button where those gates open, servers who run the map who have developers need to add a command to open said gates.
Sheep 13 Aug @ 8:21pm 
Yeah I did find that, but how do I open the like gates to the different districts, the APC tunnels and stuff is what I was trying to find out Riggs....I found the other buttons, but I am a bit ditzy so sorry if you've answered that..
Riggs  [author] 13 Aug @ 1:01pm 
There is just one admin room with one huge hallway and 4 sub-rooms.
Sheep 12 Aug @ 9:35pm 
Might not get a answer, but is there a admin room besides those offices for the doors in the tunnels and stuff?
lаmbdochka 18 Jul @ 1:04pm 
the best map pack :steamthumbsup:
Calcium 27 Apr @ 10:43am 
oh
Riggs  [author] 27 Apr @ 9:29am 
no
Calcium 27 Apr @ 5:37am 
Wasn't this called RP_City17_Uplink or something?