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-Reduced across all relevant islands the tile spawn-rates of lava tiles that have large light sources. This should improve frame rates for all islands with lava tiles. The issue was related to the huge size of the light sources and the shadow calculations resulting from that, I believe (the shadows were cast almost across the whole 6-8km island, including out to sea).
-Fixed several cases of island-generation failure.
-Stress tested island generation - aside from any extremely rare edge cases, I think I've nixed any situations where islands would fail to spawn.
Apologies for taking so long for this update, moved house plus there were some strange issues in the biome generation I had to research before I could properly fix.