RimWorld

RimWorld

569 ratings
Enhanced Beliefs
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Mod, 1.5
File Size
Posted
Updated
1.098 MB
27 Apr, 2024 @ 4:54am
9 May, 2024 @ 10:51am
19 Change Notes ( view )
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Enhanced Beliefs

Description








Enhanced Beliefs will overhaul how ideologies work and affect pawn relationships, bringing more depth into your settlements. (and even allowing stable multi-ideology colonies)









This mod is for 1.5 only and is unsafe to add or remove mid-save. Only known incompatibility is Peer Pressure, which will break conversion speeds.



To Brrainz for making the Harmony library which made this mod possible.

To Elseud for creating amazing mod preview as well as all the icons and banners.

To DetVisor for making book textures.



This mod is distributed under Creative Commons Attribution 4.0 International which means that you can use and modify this mod as long as you credit me and others who worked on this mod

RimWorld is owned by Ludeon Studios.

If you have any questions or requests you can reach to me on discord(smartkar) or post an issue on the github repository[github.com]
258 Comments
Evenstar 27 Sep @ 3:27pm 
So I started a new game just to try this mod out, I don't really understand why my pawn is loosing belief rapidly and gaining it for other ideoligions - he's on his own, no one else to talk to about other beliefs, he's got lots of positive thoughts related to his ideo, his traits align with ideo, and yet his belief is rapidly dropping.

I've tried using dev mode to make him write a religious book in the hopes reading it would help improve his belief, however when he finishes it the title is of another ideo - it does seem connected to his ideo I think, but the titles seem random

I hope this is safe to remove mid save as currently it doesn't seem to be working for me, great idea for a mod though so hopefully it works again sometime :)
Mr. Plague Doc 12 Sep @ 7:28am 
@Evenstar If anything, I think its because this mod changes how ideology conversion works (as in making conversion events harder/more detailed), and adding this mod mid-save might mess up your ideology. Not sure tho, take that with a grain of salt.
Evenstar 12 Sep @ 5:02am 
@Mr. Plague Doc - Thank you, but I've played over 5000 hours and add mods mid save all the time (that say they're safe to add), and ofcourse if I'm really worried I can always back up my saves beforehand :)

I just wondered why this mod specifically said it was unsafe, as if there's a particular reason I can weigh up whether I'm happy to take the risk or not
Mr. Plague Doc 11 Sep @ 7:16pm 
@evenstar Never, EVER add mods mid save for rimworld, even if mods say its safe to add because adding mods mid save can corrupt your save. Trust me, ive lost too many saves this way.
Evenstar 3 Sep @ 7:16am 
Does anyone know why this is unsafe to add mid save? As in, does anyone know the consequences? I'd really like to use it in my current save if possible
ilyvion 3 Aug @ 10:49pm 
I've released an updated version for 1.6 here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3541739031 Enjoy!
tophat_famim 2 Aug @ 7:16am 
1.6 plz!
Red Jones 2 Aug @ 3:51am 
I miss this one
gazza_m_bolton 1 Aug @ 9:56am 
Does anyone know if this is being worked on or would it be better suggesting Mlie work on updating?
kasket 27 Jul @ 7:03am 
@church.exe would also be cool for a ritual to go along with that, which converts a number of your colony to the reformed ideology. top quality would convert your whole religion, with good quality converting maybe 50-75%, bad quality converting only a few, and horrible only your moral leader