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At first I must say, balance is considered but not critical or strict for me(especially "WYN" is hard to evaluate). Overall, I want to make human Rudolph a instable stress healer, or a supporter who can buff party and debuff enemies.
If you don't mind me asking, how did you change the skills? "WYN" and "ON" are both balanced around single use per combat; so I'd be interested to know what your take on them is.
On the other hand, I consider that maybe she needn't transform such frequently(almost each battle). But "WYN" and "ON" is limited to use only once. So I modified her skills privately, to let her maintain human longer. It's really cute
The correction has been made and the mod updated.
Thank you again for your patience with the mod, effort to find the problem, and for commenting the solution. May you have a wonderful week.
"RD_LUMP_6" → "RD_LUMP_6
Therefore this effect didn't work.
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https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3317690664