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Tome of Dunes (T1 Materium / Shadow)
Sand-Striders : For 2 turns, friendly units in this army gain : Slippery, Swift, Fleeting
Call Blinding Sands : For 3 turns, enemy units have a 60 % to be inflicted by Blind.
Mirage Staves (Support Unit enchantment) : Makes base Magic attacks of enchanted units: Gain base 60% chance of inflicting Blind for 1 Turn.
Summon Lesser Dune Elemental : Evolves into a Dune Elemental, Blind chance on hit, wind barrier. Dune Elemental T3 evolution with a Vortex Phase that pulls and blind surrounding ennemies after teleportation.
Children of the Dunes (Minor Race transfo) : : +1 Status Resistance. Sand Camouflage, Sand Walk
Also working on a Tome of the Eternal Sands (T3 Materium / Shadow or Astral) and aTome of the Scorching Desert (T2 Materium / Chaos)
Is cool.
Uhh as a tome of ancestor user and fellow modder I´m really curious.
What´s your plan for it, and why you feel it´s useless now?
(didn´t played the game for a while, so yeah no clue what happend xD)