Barotrauma

Barotrauma

49 ratings
泰拉渊洋-TeraDeepOcean
   
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211.975 MB
26 Apr, 2024 @ 6:15am
17 Oct @ 10:04am
205 Change Notes ( view )

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泰拉渊洋-TeraDeepOcean

In 1 collection by Leopard2A4
豹豹2.0
318 items
Description
Terra Abyss Mod
This mod is designed as a large-scale world-building project, aiming to expand and modify the original storyline in every aspect.
It seeks to add more game content and introduce more challenging and difficult levels.


Some items and mechanisms in the mod require Lua to function. If Lua is not enabled, certain features will be unavailable, but most of the mod's content will still operate normally.


How compatible is this mod?
No conflicting mods
This mod overlaps very little with other content, ensuring top-notch compatibility with virtually no conflicts. If you encounter any, please report them in the QQ group. However, please assign this mod a sufficiently high priority to ensure stable operation of certain features.
What does this mod include:

New Factions
Terra Tech Group:
A newly emerging tech company on Europa, possessing powerful technological capabilities. Though not very large in numbers, most of its facilities and armed forces are controlled by artificial intelligence. Its relationship with the Alliance is somewhat strained, but it holds a favorable view of player teams. According to unreliable reports, they are supporting some illegal activities and separatist factions.
Phantom Star Biotechnology:
A former subsidiary of the Europa Alliance, this is an extremely mysterious organization that rarely interacts with players.

Large-Scale Dungeon Raid Missions
Features multiple large-scale dungeons, each requiring several hours to complete. These missions offer a balance of danger and reward, presenting highly challenging combat tasks. Test your patience and combat skills—cooperative play is strongly recommended.

New Material System
Features a material system composed of numerous new materials, used for synthesizing items required for modules. The time to test your logistics has arrived!

Medical Supplies Fully Compatible with Neurotrauma
Medical supplies dynamically adapt to neurotrauma. When you load neurotrauma, the relevant logic is automatically applied. If neurotrauma is not present, it will not affect the original effects.

A wealth of challenging tasks and monsters
Added a large number of enemies and tasks with varying difficulty levels. We hope your ship can withstand the challenge.
Of course, the corporation will provide you with the supplies you deserve...

A wide variety of weapons and equipment
Features multiple series of fictional weapons and equipment with tiered upgrades.
New combat professions
The Group's Special Forces! Specially trained all-around combat personnel with diverse talent trees, allowing specialization in different roles
Excellent weapon turrets
Features missile systems, with the player faction possessing GPS missiles and jammer launch systems, while the enemy faction has anti-ship missiles—true submarine warfare!
Close-range barrage net anti-aircraft guns, with multiple ammunition types, diversifying underwater combat!
Controllable depth charge launchers, adjustable-direction depth charge launchers
and 380mm ship cannons, super nuclear bombs, etc...
Powerful individual weaponry
Fictional equipment from multiple factions, along with special mechanism ammunition, such as headshot-guaranteed killer bullets, etc. Shotgun ammunition is fully compatible with other weapon mods, offering cost-effective performance!
Weapon accessories allow you to modify and upgrade your favorite gun for enhanced performance.
Powerful backpacks and exoskeletons turn you into a mobile arsenal!
You can call in long-range missile strikes, with the group's firepower at your disposal!
Single-soldier combat chips
Features weapon enhancement chips and medical thermal imaging chips, which can be installed in weapon and armor slots to enhance your single-soldier combat capabilities.
Future updates will introduce chip implantation surgery...
New electric tools
Features various electric tools to efficiently complete ship maintenance tasks

NPCs with Independent Storylines
Each encounter with an NPC advances the storyline, allowing you to obtain additional supplies and learn more about the group's history.
This feature will be added to more NPCs in future updates.



This mod includes additional add-on packs. The main mod does not require add-on packs, but the add-on packs require this mod to function.
Record Add-on Pack: Yuan Yang Record Add-on Pack . If you would like me to add some music to this mod, please contact me in the QQ group.
Ship Add-on Package · New Technology Test Ship: New Technology Test Ship
Test Add-on Package:
Terra Technology - Guided Missile Test Version: Guided Missile Public Test Version (all content has been ported to the main mod, so this expansion pack can be removed)

Plans are in place to create a Wiki for this mod in the future.
94 Comments
blank memory 22 hours ago 
废弃矿坑的出口 出不去是什么情况 按钮按了没反应 下面的按钮也按了
Leopard2A4  [author] 13 Oct @ 12:51am 
贝加尔蓝冰已修改为不再换弹时候播放音乐,并且对激光伤害进行了一定提升。
关于敌人数值会在后续进行调整,刚对玩家武器完成了大削弱,可能目前数值不对等是正常的。
能源站那个协调者确实是个bug,但已被视作彩蛋。

更多更新日志请查看Steam更新记录
@shinuo
shinuo 12 Oct @ 11:18am 
然后是测试机的声纳信号跟本体不在一个位置这件事,我就一句话,核爆大棘刺敢这么干早骂死了,你这测试机又能穿船壳,又有能打接近核爆爆炸范围的,你是怎么敢这么设计的,是个人都知道打这种能穿船壳还能爆炸的都得远距离打击吧?还是说这东西设计出来就是本着让“木卫二超人”出去解决的?还是说一定得拿有你mod里的导弹井的潜艇才能打?反正拿万年风雪打你这测试机都不能用原版船员在船上,哪怕是你这mod里的角色也不行,除非一人一件外骨骼打底,不然还没救起来就倒地一直晕了。除非你又又说这是我自己列表的mod导致的bug。
如果以上几点没一个是我自己用的mod导致的bug,那我就不得不说两句了,“创作者一定要体验自己创作的东西”和“创作者一定要意识到自己要做的东西的受众是谁”。
shinuo 12 Oct @ 11:18am 
还有就是能源站任务的柜子里的普通协调者步枪贴图异常,除非你告诉我那个比我人大的枪是故意的,是彩蛋。或者说这是我自己列表的mod导致的bug。
还有就是最终兵器贝加尔蓝冰能不能别装一次能量电容器就播放一次音乐?刚造出来第一次听确实带感很震撼,但一旦攒几个能量容器开始正常使用的时候就吵的要人命,无间断循环那个音乐,我知道这武器一枪伤害很高,但第一没高到能拿去打巨兽,第二一个容器就能打四枪,就这情况不管怎么正常用都得“听一辈子的音乐”。除非你说这也是我自己列表的mod导致的bug。
shinuo 12 Oct @ 11:17am 
没什么别的想法,就是,敌人抗性和伤害什么的能不能减一减?我那么多的超模轮椅mod愣是没一个角色能单人通关副本,得拿出“无法死亡”和“不会昏迷”这两个跟代码无敌差不多的程度才能打通关,还有那个“深 层 组 织 损 伤”是单写的专门用来杀玩家的伤害吗?堆叠无上限的,还有能不能整点能远距离拆那些陷阱的东西,总不能每次去副本都得带三四十个EMP手雷吧。
然后就是敌人抗性,敌人穿外骨骼就好像跟穿了层墙皮厚的防弹衣似的,一发能秒隔壁站点士兵的伤害在这边得打两三发,哇,尤其是那个重装画皮,我敢跟你打赌原版女妖捕勾的血和抗性不一定有你那重装画皮肉。
Leopard2A4  [author] 1 Oct @ 8:21am 
已经在大幅度降低武器伤害倍率和伤害了,我也一直在听取玩家建议修正平衡性,如果有建议可以到群里告诉我

模组副本需要一定的熟图才能高效率通关

彩蛋是必须的,幽默性也很重要

正常来说,怪物死亡后武器会直接被移除,但可能存在一些特殊情况,比如服务器卡顿等例外情况,导致武器没有正确移除,如果遇到这种情况,请不要捡它们,可以丢进垃圾处理器删除掉,但推荐不要碰不要管,造成不必要的麻烦

感谢反馈与支持
@无畏精英异虫
@一流雲空 | Cleary Ahead
好评(已锁定)
请不要在潜艇解构台分解任何海盗武器,子弹弹匣等物品,如果处于锁定状态,将卡死在解构台/钢柜中
无畏精英异虫 12 Sep @ 3:33am 
还有我很喜欢怪的死亡音效(饿了就去吃饭) 希望能多整点彩蛋(一边坐牢一边笑属实是)
无畏精英异虫 12 Sep @ 3:31am 
玩了这么多mod这是唯一一个能让我打了轮椅mod还能坐牢的一个mod
与怪之间 只有秒和被秒两个状况 这并不是很好的平衡(也许?)
单人得无限重开来试错
多人得叫上好兄弟去前面探路(人肉耗材)
我确信作者是资深黑魂玩家
经历数次挑战 终于打下战点 给了四个还算有用的天赋药(话说我都有实力打下这个站点了 还需要你这些材料吗?挑战成本大于奖励了)
无畏精英异虫 12 Sep @ 3:17am 
非常好的mod 使我的深渊基因超人东一块西一块
平衡性有待加强 目前看来就是无脑的堆数值和怪物数量
地图做的很不错 值得表扬
点名批评 数值 一坨答辩
合适多人坐牢玩 不建议单人游玩(真的非常坐牢 秒杀 机制 陷阱 以及不得不品鉴的高刷怪卡顿)