Space Engineers

Space Engineers

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Items (51)
Whip's Subgrid Thruster Manager
Created by Whiplash141
Formerly Named "Whip's Rotor Thruster Manager"   Update Added custom data configuration. You no longer need to open the code and change variables! Added cute little animated running screens :D   Description Howdy! This script allows you to control thruster...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
Isy's Docked Ships Info
Created by Isy
This script searches for currently docked ships and prints their names on a LCD panel. Great for Hangars. Current Version: Version: 1.6.1 Date: 2023-11-10 Main features: reads the ship names of currently docked ships reads the connector a ship is connected...
SIMPL | Ship Integrity Monitoring Program Lite (A sprite-based ship layout/floor plan script)
Created by Whiplash141
  Features (NEW) Can draw multiple views onto a single display! Can draw across multiple LCD panels Displays cross-sections of your ship and can display destroyed blocks Highlights ship subsystems like thrust, gyros, and power Built in legend Customizable ...
Isy's Inventory Manager
Created by Isy
This is a inventory manager script that is capable of sorting all your intems in type specific cargo containers. The cargo containers are assigned automatically if there is no cargo container of the given type or all other containers are full. Also built i...
Isy's Ship Refueler
Created by Isy
This script automatically sets batteries of your ship to recharge if you connect to a station. It also sets them back again to normal if you disconnect from the station. Oxygen and hydrogen tanks are also supported and set to stockpile if you are docked. A...
Isy's Block Renaming Script
Created by Isy
This script renames blocks in your terminal based on a given old name and new name. Optionally it can create new continuous numbers for all the blocks, even with leading zeros or autosort your whole grid. Special functions like adding a string to the start...
Vector Thrust OS
Created by Пиро
Vector Thrust OS https://imgur.com/9ZWk4YM.gif Welcome to the best meta/agility script of Space Engineers. Not only controls rotor-thrusters, it's an entire OS. https://i.imgur.com/r9YamRr.gif Fork from VectorThrust2 Big thanks to Digi, Whiplash, d1ag0n, f...
ExcavOS
Created by GThoro
What is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you. Please ch...
Taleden's Inventory Manager (Unofficial) Updated 2025
Created by XReelZ
This is updated version of the script made to work with version 1.205.x Github Repo here : https://github.com/XReelZ/TaledensInvManagerUpdatedUnofficial Description and the functionality is the same here is reference for the source that I used: https://ste...
Phils_Ship_Diagnostics
Created by PH1L1P
NOTE: Some modded blocks will cause this script to break. Second note: This script has been in a pretty stable place for a while, and I really want to write it again from scratch (since I was still learning C# when I wrote this). That said, I am going to w...
[PARK] Piston And Rotor Keybinds
Created by Trekki
This is a script intended to make things like cranes simpler and easier to control. It allows you to control rotors and pistons using movement commands through a cockpit. As a result, you can have four six axes of control, per profile (which I will explain...
MArmOS (Mechanical Arm Operating System) v3.1
Created by Timotei~
MArmOS means Mechanical Arm Operating System and it is a script made to simplify the coding needed to properly control your mechanical arm. It allow to take any complex arm configuration and bind it on a ( X, Y, Z ) reference frame. Using MArmOS should mak...
Whip's Artificial Horizon Redux
Created by Whiplash141
Whip's Artificial Horizon Redux Updated the space orientation indicator to draw 3D arrow heads for better visual clarity Howdy! This is my rendition of an artificial horizon for use on the ship cockpit screens and regular LCDs and text panels; I wasn't sat...
Whip's Turret Based Radar
Created by Whiplash141
Whip's Turret Based Radar System   Description Howdy! This script uses turret targeting to populate a 3D radar and is designed to increase the user's situational awareness. This script also works with custom turret control blocks! This radar bears many vis...
LAMP | Launch A Missile Program (for WHAM)
Created by Whiplash141
LAMP | Launch A Missile Program "I love LAMP." - Satisfied user   Description LAMP is a fire control program for my homing missile script, WHAM. It allows you to fire guided Player Made Weapons (PMWs) at targets. You may be asking: "Why is it called LAMP?"...
WHAM | Whip's Homing Advanced Missile Script
Created by Whiplash141
WHAM | Whip's Homing Advanced Missile Script   Description WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constant...
MART | Whip's Mouse Aimed Rotor Turret Script
Created by Whiplash141
Yes, this works with hinges. ATTENTION As of game version 1.200, the game now properly synchronizes player inputs in seats. This means that you can finally use MART with multiple people simultaneously on the same ship! Also update 1.200 introduced the Cust...
Whip's Weapon Salvo Script
Created by Whiplash141
Whip's Weapon Salvo Script   Description This script sequences the firing of groups of fixed weapons so that you can achieve a continuous rate of fire. Rather than fire all of your weapons at once, this code will delay the firing so that they fire rapidly ...
Whip's Block Renamer
Created by Whiplash141
Whip's Group Based Block Renaming Code Howdy! This program makes renaming large groups of blocks easy! You can use this script to rename, prefix, or suffix block names. Additionally, there are built in functions to prefix or suffix the grid name to your bl...
Whip's Speed Matcher Script
Created by Whiplash141
ATTENTION: This script triggers itself automatically. No timers needed! Howdy! This script allows you to use custom inertial dampening to match the speed of a linearly moving target! This makes landing on carriers and sniping pirate ships shockingly easy! ...
Whip's Skid Steering Script
Created by Whiplash141
Whip's Skid Steering Script   Description Howdy! This script emulates tank skid steering using wheel suspensions, and it is able to skid steer without gyros! This is possible because the script uses adaptive steering friction to ensure that wheels closest ...
TCES | Turret Controller Enhancement Script
Created by Whiplash141
TCES | Turret Controller Enhancement Script   Description Howdy! TCES enhances the functionality of the Custom Turret Controller block (CTC) in a few ways: NEW! Enables mouse aimed turret stabilization when manually aimed! TCES will try to automatically ca...
Isy's Solar Alignment Script
Created by Isy
This is a solar panel alignment script that uses rotors (and hinges) or gyroscopes to align solar panels for maximum efficiency. The key feature of this script is, that it can virtually align as many towers as you like with just one programmable block and ...
Whip's Auto Door and Airlock Script
Created by Whiplash141
  Description "Sure, I could turn around and close the door like a civilized man. Or I could let a robot do it for me... like a modern man." - Acarii on the virtues of automatic doors This script will close any door once it has been fully open for over 3 s...
Whip's Turret AI Slaving Script
Created by Whiplash141
(Previously titled: "Whip's AI Rotor Turret Control Script") Note In the documentation below, "rotor" refers to both rotors and hinges! This is because the game considers hinges to be just fancy sideways rotors.   Features Slaves targeting of AI turrets, p...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Planet Map 3D
Created by SJ_Omega
Version 1.3.2 DESCRIPTION This program creates a 3 dimensional representation of planets and waypoints as well as the position and heading of your ship, and projects them to a designated Display Surface. Works both with regular text panels as well as scree...
Airlock Control
Created by MMaster
v:0.976 (01.201 compatibility, fix wrong text length on corner LCDs & take LCD text padding setting into account) In-Game script by MMaster & Morphologis Last update: Fixed LCD flicker * Fixed timing to improve airlock response times * Updated for 01.186 v...
MGSS Airlock Script 2.0
Created by Engineered Coffee
Update 2.0 You can finally connect grids to your airlock conveyors and not overfill your tanks! Just name the tank you want to connect to your main system as (not for example) for it to be treated as a main tank. It will then turn off the generators and fa...
Whip's Planetary Compass Script
Created by Whiplash141
Previously titled: "Whip's Planetary Bearing & Compass Script"     Update This code has had a complete rewrite as of June 26, 2020. It should now be much more pretty and work on all text panels and blocks with multiple screens (like cockpits).     Descript...
SHART | Script Handling Activation of Remote Timers
Created by Whiplash141
  Description Howdy! This script allows you to trigger timers on other ships/stations that also have this script using antennas. This script can also act as both a sender and receiver.   Features Triggers timers on other ships using antenna-based communica...
SEAT | Seat Entry/Exit Activated Timers
Created by Whiplash141
SEAT | Seat Entry/Exit Activated Timers   Description Howdy! This script allows you to trigger a timer when a particular seat has been entered or exited. You can also specify different timers for entry and exit activation. This script works with seats, coc...
InfoGraphx
Created by SwiftyTheFox
InfoGraphX is a script (not mod) that can be run in a programmable block to show data of your grid in an appealing way on all supporting surfaces like displays or cockpits. Breaking News: The latest Economy Update reduced the amount of sprites send to a co...
Blarg's Fancy Flight Info
Created by Blargmode
This script allows you to create an instrument panel for your ship, using LCDs or the new screens on cockpits/flight seats. It uses the new sprite-based rendering, opening up for displaying data in all kind of colors, shapes and forms. You can design all o...
Blarg's Aggressive Airlocks
Created by Blargmode
Automatic and super easy airlocks! Normal doors are opened by clicking on them, airlocks should be too. This one gives you super easy setup and usage. No complicated groupings or naming schemes. No armada of buttons. Latest update (2020-08-27) Fixed Tiny a...
NavOS 2
Created by StarCpt
A script I made for automating some long distance travel, matching speed to a locked weaponcore target, and some other things. The main feature is that most operations (except target speed lock) uses the primary (forward) thrust most of the time. Oh, and i...
Whip's Turret Based Radar WC Addon
Created by Sigmund Froid
Hello, Froid again! This time I present to you a simple small script that will communicate with Whip's Turret Based Radar to add the targets detected by WeaponCore. This script only requires you to have any WeaponCore weapon installed and will transmit the...
Reedit Ship Management
Created by christophuck
RSM Reedit Ship Management A broad, ship management and automation script tailor made for the Sigma Draconis Expanse server Links Steam Workshop Subscribe to RSM on Stream Reedit Developments Discord Raise bugs, ask questions, or request new features Quick...
Expanse Flight Controls
Created by Jawa
Now capable of working on all worlds/servers. Setting adjustable in the Custom Data settings. Designed for use on the Sigma Draconis Expanse server. https://space-engineers.com/server/124568/ Description: This is a flight controls script designed for use o...
AutoPillock - universal flight automaton [SUPERSEDED]
Created by cheerkin
AutoPillock is general-purpose control script with focus on grid movement, formation management and combat. This script sums up most things I've made in areas related to grid flight: combat, autodocking, formations, missile, clangdrives, weapon controls, g...
[PAM] Path AutoMiner - SenX Edition
Created by SenX
Works on all servers and local games. * Join my Discord Server for more help if needed --> https://discord.gg/rSuxGrHrrt * Updated By SenX (ver 1.5.5) * SEWorldGen friendly. * Torch servers using Advanced PB Limiter - Accepts the graceful shutdown command....
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Graphical 3D Radar Script
Created by alex
This is a script for programming blocks. It will not show up in your mod list, it will only show up in your scripts list when you edit programming blocks. This script plots any targets that your sensors detect, so you need to use your creativity to figure ...
Graphical Sensor Radar
Created by alex
This is an InGame Programming Script that simply uses a sensor mounted on a rotor. It can detect anything that sensors can detect, including spiders. It works with or without sensor mods. You only need: 1 timer block 1 programming block 1 rotor 1 sensor 1 ...
[PAM] Path Auto Miner | Automated Mining, Grinding and Transportation | by Keks
Created by Keks
Updates: 1.3.1: 2019-12-20 - Updated to newest SE version Full changelog Info: The development of PAM is stopped due to i stopped playing SE. The script runs well with the latest SE version, if something doesn't work it could be due to mods. Please underst...
Fancy Status Displays v2
Created by Ekuah
The Thing continues! What is new in FSD v2: more supported blocks (Vents, Parachute Crates, Sorters, Cockpits, Doors, Gates etc.) optional display of block integrity optional display of block size and type (Large Grid or Small Grid, Large Medium or Small S...
DAS - Driver Assisting System
Created by Wanderer_308
Description DAS - Driver Assisting System - is a script focused on making suspension wheels based vehicles more controllable and more reliable. The script continuously processes vehicle speed, heading direction, orientation, altitude, and tweak suspensions...
Rdav's Gen3 Guided Missile Script
Created by Rdav
Rdavs Gen-3 Guided missile script is a next-gen high performance missile guidance script. Integrated Radar GUI, 2.5km lock, ProNav Guidance, Performance Friendly, Easy Setup. Utilizing fully vanilla longer range autonomous lock ons, a smaller set up requir...
[GI] TGP Script V1.1 (Targeting Pod)
Created by G-han
https://i.imgur.com/tUgfb25.png We proudly present you the ultimate reconnaissance tool for all types of environmets: The Targetting Pod This script uses rotors and hinges to control a camera and make it look at a set of positions. It supports gravity stab...