Soulash 2

Soulash 2

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Vanilla Starting Skills
   
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21 apr 2024 om 5:43
16 aug 2024 om 7:22
4 wijzigingsnotities (weergeven)

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Vanilla Starting Skills

Omschrijving
A simple mod that makes you start with all vanilla skills at lvl 1.


  • Mods cannot be added or removed during gameplay on specific world.
  • If you decide to disable the mod mid-play, you will not be able to load world that used the mod. (until you enable it again)

Update 1.0.3: Added Cryomancy to starting level skills.
Update 1.0.2: Added Floromancy to starting level skills.
Update 1.0.1: Removed unessesary duplication of skill images from the mod, as they are no longer needed.
13 opmerkingen
caninmyham 2 sep 2024 om 16:46 
Doesn't seem to be working- was yesterday, isn't today.
That_SteveGuy 17 aug 2024 om 7:37 
Much respect to you
Draken  [auteur] 16 aug 2024 om 7:24 
Updated with Cryomancy.
That_SteveGuy 16 aug 2024 om 7:13 
Hello Sir can you update this to include Cryomancy? I would appreciate your efforts :)
Darren Zeraus 20 jul 2024 om 15:49 
Dang, we need Cryomancy now, still, thankfully the rest of it still works.
~Smokey~ 18 jun 2024 om 21:20 
Just an FYI, still had to use the Leadership book to be able to recruit. Great mod otherwise. :cozybethesda:
Draken  [auteur] 20 mei 2024 om 23:40 
Updated with Floromancy.
Bleeding Eyes Mcgee 20 mei 2024 om 17:37 
@MasterWaffle
Potential is only affected by a skill's max level, which always starts at 10 for each skill or 20 for skills you picked at the start. This mod only touches the starting level of skills, not their max level.
Darren Zeraus 20 mei 2024 om 7:42 
Waiting for this to affect the new Floromancy
MasterWaffle 13 mei 2024 om 10:38 
Though this mod would also reset your potential along with it but it doesn't. You still start with 220 potential used.