Counter-Strike 2

Counter-Strike 2

37 ratings
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Game Mode: Classic, Deathmatch
Tags: CS2, Map
File Size
Posted
Updated
858.514 MB
17 Apr, 2024 @ 10:46am
9 Feb @ 5:25am
39 Change Notes ( view )

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Bounce

Description
After the government not complying with their demands, a terrorist group looked for a way to disrupt the playing field. They've decided to attack Bouncington, an indoor family amusement center, located in a large neighborhood with many flats surrounding it. Having been known for it's lousy security guards, paired with it's redundant security system, makes it a perfect target for an organized attack.

Made for the MapCore Big Adventures Mapping Contest
[fce.gg]

Creative commons attributions:
Bounce houses in skybox - Jeremy E. Grayson
https://sketchfab.com/3d-models/bounce-house-57263bf5a7e44e558ff00248d4c92101
Some of the textures from Freepik - https://www.freepik.com/
gokarts - oneshinomori
https://sketchfab.com/3d-models/racing-kart-125cc-low-poly-556de8fb71fc4f6c96a2786d3b6552c0
Outdoor wood playground - AntonYurevich
https://sketchfab.com/3d-models/playground-978e37e58b2e4b3c882bc3366652b38b
Popular Discussions View All (1)
1
31 Jan @ 10:35am
loading bounce
ItzMysticBtw
12 Comments
KEBE 6 Aug @ 9:33am 
this is a good map,when can we see its final version?:steamhappy:
ZMAN 1 Aug @ 6:03pm 
great map bro, please make us able to get in the slides and real slide... know what i mean?
would be cool if you could make us jump into the colorfull balls and also open the laser tag room and make a mini laser tag game mod, like the map looks clean visually and nice (one of the best maps in workshop) i would love to see this map much more interactive that would make the map epic :steamhappy: :steamthumbsup::steamthumbsup:
Mafel :) 19 Jul @ 8:31am 
Could you please increase the map to 30 slots? That would be great :) Regards, Mafel
silverty 20 Apr @ 12:38pm 
GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE GALE
Qwert1_2_3 7 Feb @ 10:16pm 
I really like the style of this map

good
5IGPY05 25 Jun, 2024 @ 10:19pm 
The idea is good, there are a lot of jumps, and the map has a large height difference, I hope to really add a trampoline system, and integrate the various functional divisions, and the map will be reduced, which will be very interesting
ඞlamarriteඞ 2 Jun, 2024 @ 8:12am 
Im bouncing all over right now :GDEasy: در حال حاضر همه جا می پرم :GDEasy: Most mindenhol ugrálok :GDEasy: M na-agba ọsọ ugbu a :GDEasy: أنا أتحرك في كل مكان الآن :GDEasy: Ara mateix estic rebotant per tot arreu :GDEasy: ខ្ញុំ​លោត​ពេញ​ឥឡូវ​នេះ :GDEasy: Aku terpental sekarang :GDEasy: Ég skoppar út um allt núna :GDEasy: Ես ցատկում եմ ամբողջ հիմա :GDEasy: Am sărit peste tot acum :GDEasy: Я сейчас подпрыгиваю :GDEasy:
nelson 2 Jun, 2024 @ 8:12am 
YESSSS! ITS NOT GALE!!!
RazzleDazzle 2 Jun, 2024 @ 8:11am 
this map is INCREDIBLE
rusty 11 May, 2024 @ 11:16am 
Absolutely all the key sections of the map (A-tape, MFA, B-tape) are huge open spaces. Moreover, shortening the distance is possible only in the A-main area (at least some)

Were there any thoughts of making some part smaller? It's as if the "balance of distances" is suffering. I would like to hear the author's opinion on this comment:s_smile2: