CARRION

CARRION

75 ratings
End Parasitism II Mod
   
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File Size
Posted
Updated
31.267 MB
16 Apr, 2024 @ 7:00pm
29 Nov, 2024 @ 3:59pm
3 Change Notes ( view )

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End Parasitism II Mod

Description
No more restrictions
Removes the restriction of not being able to change back after using Parasitism 2.

You can have both
You're now able to swap between Parasitism 1 and 2 at any time.



Quality-of-Life Changes
  • Fixes the glass texture that has been 1px off ever since the Xmas DLC
  • ...that's it.



Have any mod ideas?
Feel free to put it in the comments OR (and I prefer this second option) just put it in this discussion so anyone can see and, if they want to, make the mods themselves.
Popular Discussions View All (1)
0
10 Mar @ 7:03pm
How to Merge???
Kahuu
60 Comments
NEW FOUND GLORY 21 Sep @ 9:05am 
Amazing mod
IAmDumbAsHell 12 Sep @ 10:06pm 
giorgibob152, You can run a skin mod and this mod at the same time by going to the game's directory and finding "UGCToolkit.exe"

It should be located in: [Drive game is installed on]/Steamapps/Common/Carrion

After that press the "New project" button at the bottom.

Then you go into this mods directory ([Drive game is installed on]/steamapps/workshop/content/953490/[mod number]) and copy the files and paste them into your project folder ([Drive game is installed on]/Steamapps/Common/Carrion/usercontent/[whatever you named your project])

Next you go into a skin mod's directory (see above) and open the Textures folder and finding "monster.xnb". Copy this file and paste it into your project directory's Texture folder (If it doesn't have a Textures folder then create one)

Hope this helps!
giorgibob152 18 Aug @ 1:27am 
Is there way to activate multiple mods?
Because there are a lot of good mods that I can only do separately :(
LUKLEN 11 Aug @ 1:00am 
IT NOT WORKING CAN YOU HELP ME?
What A SigMa 18 Jun @ 4:42am 
www
Cripple Gaming 25 May @ 11:41am 
hey how do i merge my mod (map) and your mod, because ive was making a map based on the fact that you can end parasitism 2
stupidstarfish 13 Apr @ 2:34am 
is it possible to continue my old run with the mod anyhow? like in terraria it also saves independentaly but you can put original savefiles to modded savefiles.
thecrimsonking2946 7 Jan @ 1:36pm 
make it so that npcs wont know that your infected
cyncynbaer 5 Jan @ 5:52pm 
MAKE MORE MAPS
Somedudeiguess 9 Nov, 2024 @ 7:20pm 
yes, we need infinite parasitism range