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Joat's Pre-Plantera Launchers
   
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
19.976 KB
13 Apr, 2024 @ 9:56am
1 Change Note ( view )

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Joat's Pre-Plantera Launchers

Description
Joat's Pre-Plantera Launchers adds some much needed support to the launcher subclass. It currently adds 4 unique launcher weapons to the game for each stage of progression. These launchers use all Grenade types as ammo. There is also a new grenade type that has been added, the Crystal Grenade. This Grenade explodes into several crystal shards that also do damage.
Originally posted by tModLoader:
Developed By Joat
2 Comments
G0ld0NTw1g 23 Sep, 2024 @ 10:50am 
Perhaps balance it around the progression of being BEFORE you obtain Hellfire Arrows and as a slight upgrade to regular grenade throwing, which sorta work as Pre-hardmode AoE weapons already, just an idea i'm putting here.
G0ld0NTw1g 23 Sep, 2024 @ 10:50am 
I've messed around with the Trash launcher (first one), and I think it could use some adjustments because it feels overtuned relative to how easy it is to obtain. I'm playing a Master diffculty world and the ~80 damage plus how far it shoots, AND how much knockback it does makes it an upgrade that outshines regular grenades and ranged weapons by a huge margin.

Feedback: I really like the idea and enjoy it as a Pre-hardmode launcher, I just think it shouldn't shoot as far while also having significantly more knockback than a regular grenade. Maybe reduce the damage too because as it stands, the launcher adds 20 damage effectively increasing grenade damage by 30%. I find myself one-shotting a lot of enemies when weapons of a similar tier wouldn't even come close to doing so.