Total War: WARHAMMER III

Total War: WARHAMMER III

43 ratings
Looted Steam Tank
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File Size
Posted
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87.877 MB
11 Apr, 2024 @ 7:37am
26 Mar @ 6:31pm
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Looted Steam Tank

Description
>>>*This mod is part of the Zerg Collection Volume II, DO NOT use this mod along said collection or you'll crash. Choose one.*<<<

This mod adds the Looted Steam Tank and the Looted Steam Tank (Volley Gun) for the Greenskins.
They are only available through the Greenskins' Nuln Grand Prix landmark.
And that's pretty much it.

*KNOWN ISSUES*
-Some clipping here and there.

*QA*

-"The Helblaster batteries are not firing, are those just static props?"
Yup, I don't make custom animations so those batteries are just for show.

-"Lord's Red line?Tech buffs?"
I gave them generic Greenskins' warmachine unit sets, so they should get buffs related to those sets.

-"SFO/Radious ecc. ?"
As a matter of fact I'm officially retired from SFO/Overhaul related mods.
As always: If you already have previous experience in SFO submodding feel free to make an SFO version out of any of my mods that are currently missing one, I will link your submods if you provide me with a link.

-"Your mods are ugly and janky, why? just why?"
Here's a friendly reminder: I'm just an amateur and nothing more.
If you want beautiful stuff with no jank then stick with CA and/or professional modders and avoid my mods, simple as that really.

And that's all I guess!
Credits time!

Thanks to Phazer for RME editor!
Thanks to H3ro and his great tool!
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!

[paypal.me]

[ko-fi.com]
Popular Discussions View All (2)
0
11 Apr, 2024 @ 8:01am
PINNED: Balance tweaking
zerg93
25 Comments
Fengxian0830 13 Sep @ 5:43pm 
This is going to be an amazing addition when playing as Grom The Paunch. Build a new Empire with Steam Tanks from his old capital. Hell with the change capitals mods might as well make it his home as it used to be.
Fengxian0830 10 Sep @ 7:52pm 
U goz sum funny cartz ya gitz
Consho 16 Aug @ 4:55pm 
Thanks, man! I really like your mods. Anyway, my save is pretty new, so I don't really care if I “lose” it in case something goes wrong. I hope to see more of your mods being made:steamhappy:
zerg93  [author] 16 Aug @ 4:18pm 
It "should" be save game compatible since we are talking about a simple unit mod, but In my opinion you should avoid adding any kind of new mod to an ongoing save file: the risk of borking said save file and losing your campaign progress is just not worth it.
And no, the units featured in this mod don't have caps.
Consho 16 Aug @ 11:25am 
save game compatible? Also, they have any cap?
zerg93  [author] 13 Oct, 2024 @ 9:45am 
Eh, I don't know about that.
Aside from a few exceptions I feel like RoR units should always be somewhat unique rather than be a carbon copy of a normal unit, it would probably be better to just make two new RoR variants at that point.
Theoretically there is also the possibility to make a custom recruitment pool for Looted units but that's a completely different can of worms that I have never opened before.
Big Sneeze 12 Oct, 2024 @ 7:35pm 
I really wish there was some other way to recruit these, in addition to Nuln. I'd prefer to have one or both variants as an RoR but then be able to recruit uncapped amounts if you control Nuln. Just so that I can use them without invading Empire necessarily.
zerg93  [author] 21 Aug, 2024 @ 5:58pm 
Working on that.
Zimmerman 21 Aug, 2024 @ 5:07pm 
update pls
CovenantKillerJ 2 Jul, 2024 @ 8:21am 
oh god please port the looted dwarf cannons that would be awesome

I dont find the chonky gobbos from the looted gunz mod a problem, hell i like to think of the chonky gobbos as gobbos who got lazy and fat after conquering dwarf holds