Age of Wonders 4

Age of Wonders 4

203 ratings
Culture Iron Golem and armor and team colored for others
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Tags: Units, Visuals
File Size
Posted
Updated
1.652 MB
8 Apr, 2024 @ 9:22am
12 Nov, 2024 @ 3:34pm
3 Change Notes ( view )

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Culture Iron Golem and armor and team colored for others

In 1 collection by Von Schnitzel
My Mods
19 items
Description
This mod enables the culture specific variants of Iron Golem from Culture Tome Units and Alternate Culture Appearance by making the necessary changes to allow them to show up this mod won't do mutche on its own and must have the required item in order to do any thing.

READ THIS IT'S IMPORTANT
Way of War update

Because of changes made to the game the way i did iron golems is no longer possible and have been disabled i am working on a possible workaround but this will take time, All the other things this mod does still work.

This mod adds the following things

Culture Iron Golem

Team and armor color to the following units

Ironclad

Severing Golem

Progenitor Golem

Hounds

Todo list

Mini Iron Golem

Culture Nazighoul (Lost Souls) (is going to be a separated mod)


Maby list

Racial Banshee (is going to be a separated mod)

Racial and Culture Archon Good Ghost (don't remember what it is called) (is going to be a separated mod)

Racial and Culture Daemon Bard (don't remember what it is called) (is going to be a separated mod)

Culture Mirror Mimic (is going to be a separated mod)

Never list (there are technical reasons why)


Bronze Gollum Harder then u think requires more work than i'm willing to put in

Cycel of Drued Possible just too much work

Culture Banshee


Invisible model "bug" and how to fix

1. Don't use this mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2991355200 it's outdated and replaces the asset file with an older one breaking a bunch of stuff IN OTHER WORDS DON'T USE IT. (there are alternatives in the mod description)

2. Verify integrity of game cache, This will re download all mods so if the mod did not update its files properly this should fix it. (alternative unsub resub can fix it but is far more unrelebul)

3. if none of the things above fixed it then disable mods until it works i guse.



READ THIS IT'S IMPORTANT
Way of War update

Because of changes made to the game the way i did iron golems is no longer possible and have been disabled i am working on a possible workaround but this will take time, All the other things this mod does still work.
Popular Discussions View All (2)
3
7 Dec, 2024 @ 4:58am
PINNED: No Cultural Golems and why
Von Schnitzel
0
7 Jun, 2024 @ 2:38am
Redesign suggestions
45fg45
58 Comments
DDkiki 1 Oct @ 9:56pm 
Yeah I turned it off for now, thanks for your hard work, just wanted to report to help a little :3 Have a good one o7
Von Schnitzel  [author] 1 Oct @ 2:41pm 
@DDkiki A lot of things relating to this mod is currently broken i'm actually working on it, but i recently ran i to a new problem relating to iron golems just as i found a fix a new unique problem emerged.

I recommend turning this mod off for the time being until it one day updates.
DDkiki 28 Sep @ 5:49pm 
Hey, I think wardoggos are broken with this mod(dont have any model at all), tried everything by changing order of this mod and its parent, but nothing helps.
I know this mod has pretty sad history of breaking so i think its not big matter now, just wanted to report problem.
Jyria 12 Aug @ 12:07pm 
Hoping the update will go well for you now that you figured out how to fix the golems. Mod is very visually pleasing
drew_west 25 Jul @ 6:49am 
@von schnitzel! thats great to hear. thanks again for all your hard work!
Outis 25 Jul @ 6:47am 
Keep up the great work!
and like all devs/modders should do...release it when it is ready.

You have all our support ;-)
Von Schnitzel  [author] 25 Jul @ 6:38am 
@drew_west Sadly no but i've got some good news on that front i think i know a way i could re implement culture golems, how ever i need time and that's a resource i only have so much of especially considering there is a dlc i need to update and make stuff for in like 2 weeks a culture mod that needs finishing (almost done) and a culture mod that needs a complete remake (because it kinda suck) also moding burnout is a thing i want to avoid.

Some day when the 2 first things are done i will convince myself in to doing it just need time.
drew_west 25 Jul @ 5:38am 
Hey, noticed they said in the beta patch notes they'd made some adjustments to modding. Has it improved the situation with the golems at all?
Von Schnitzel  [author] 20 Mar @ 5:34am 
@drew_west Will look into it when i find time dlc will break a lot based on my recent testing with the beat so i want to prioritize fixing that first.
drew_west 20 Mar @ 5:05am 
Hey Von Schnitzel. Bit of an oddity going on with the hounds spawned by houndmaster. Some show the correct colors and armour, some models dont. See picture for reference: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3448267154