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This is usually enough to split the blocks into the desired groups.
This is not the most reliable solution. I used this only because it somehow works with completely unknown blocks and in some cases can give an acceptable result without modifying the script.
Oh, yes, that's really need explanation. SE have large number of blocks, which should be grouped, we have nothing but the names of the blocks to do this. SPLIT_PROGRAM tries to remove insignificant parts of block names, replaces the text, and also explicitly defines block groups. This is not a very reliable way to achieve results, but it is the laziest way. You need to think about how you would like to group the mod blocks and add your rules.
There are some IFMOD directives, that works only if specific mod is loaded. You can add new mods the same way I added them.
Most powerful thing is MATCH (aliased as M) If the block name matches a regular expression, its name is transformed.
For example: M Antenna Dish= Radio= Compact=
If block name contains 'Antenna', then 'Dish', 'Radio' and 'Compact' words are removed from block name. Now all antennas named simple as 'Antenna' (no other words)
Also, what do you mean buy "Analyze research screen."? Do you just mean to look ingame, or is there something else that I'm missing here?