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Also another item regarding the Civil War. Sometimes the pro-slavery secession movement wont take its historical CSA states which is fine. However the Reconstruction event that happens when the ACW JE is completed automatically sets all states in the Dixie strategic region as unincorporated and reincorporates all border states. This could screw you over if a state like Texas or Virginia never secedes: it still gets set to unincorporated and you have to reincorporate it again for no reason.
The way I fixed this is changing the ACW start event to create a no-effect modifier “Seceded State” and apply to every single CSA state. Then when the USA wins, the JE victory event sets every state with that modifier to unincorporated, removes the modifier, and adds the Unreconstructed State modifier. Dynamic readmission.
But if they had larger armies and a higher kill rate, and maybe some other effects to my country overall, it would at least make diplomacy a viable alternative to outright obliteration.
There's no conflicts as far as i can tell, no real problems, but it's weird seeing two. I don't know if there's anything to be done about it but thought I'd bring it up at least.