Garry's Mod

Garry's Mod

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BetterAI "Squads"
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
21.676 KB
24 Mar, 2024 @ 4:15am
30 Jul, 2024 @ 7:04am
16 Change Notes ( view )

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BetterAI "Squads"

In 1 collection by Endorzausas
EN Modules
3 items
Description
I'm happy to announce version 2 as of 7/26!

Part of a project I'm working on, you may install any module and they will work independent of each other, however they are good to have with each other for the optimal experience.

Thanks to E_Man for helping out with shared.lua filename hell being useless
E_Man is an official developer for BetterAI and it's modules!

//////
Keep in mind, this is still unfinished, some of the things may not work, you may receive errors, if so - please make a comment about and i'll look into it. There are still features that'll be added as time goes on. Thank you for understanding.
//////

All errors have been fixed, overlapping files have been fixed.

All NPCs get improved, however HL2 NPCs get new features as listed below

All NPCs:
- Will automatically get assigned a squad.
- Will see any enemy from a really big distance on the map.
- Aim proficiency / Accuracy which you can configure to your liking!
- Maximum units per squad configurations!

Metropolice:
- Will use stunsticks unless in an active fight against somebody who has a weapon or is not a citizen.
Temporarily changed, will not use stunsticks in active combat.
- Will not harm unarmed citizens.
- Units with SMG privileges are uncommon, 1 out of 6.
- Will respond to city scanners scanning somebody.
- Will patrol when idle.
- Configurable manhack carry amount.

Combine Soldiers
- Will respond to shield scanners scanning somebody.
- Will attack unarmed citizens.
- Will provide suppressive fire when you're behind cover. (Not always)
- Will patrol when idle.

Scanners:
- Will scan any citizen, prosecuting them and alerting officers/soldiers.
- If destroyed, while attempting to move to or scan anybody, will still alert officers/soldiers

Best paired with :
Realistic Damage Module
Realistic Speed Module
Popular Discussions View All (4)
3
16 Sep @ 8:44am
How useless can I get
E_Man
14
24 Nov, 2024 @ 1:24pm
PINNED: Bugs & Errors
Endorzausas
7
20 Feb @ 4:40am
PINNED: Suggestions
Endorzausas
227 Comments
Zimmerman 8 hours ago 
Is there a way I can disable the patrolling? I like them standing in place.
Bartolino 8 Sep @ 5:05am 
haha ai go brrrrrrrrrrrrrrrrrr
corpse.pc 7 Sep @ 3:22pm 
i finaly have some smart combines:steamthumbsup:
x Aer 5 Sep @ 12:02am 
this breaks metrocop deployed manhacks
E_Man  [author] 3 Aug @ 1:21am 
read the comment below me
resonance 27 Jul @ 9:33pm 
read the comment below me
Endorzausas  [author] 21 Jul @ 11:23am 
can you read the comment below you
SJTHEGAMER 21 Jul @ 3:23am 
Can you port this to HL2?
Endorzausas  [author] 17 Jul @ 11:10pm 
psst, the BetterAI series isn't going to get updated, unless in the future, but it might be a new & improved mod by then. feel free to follow me, steam should give you a notification whenever i post a new addon, otherwise, i'll be reading through what has been said here, and applying it to the new addon *whenever that happens*, appreciate you guys.
E_Man  [author] 9 Jul @ 5:20pm 
Deader than me