Caves of Qud

Caves of Qud

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An Ancient Exoskeleton
   
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Object: Item
Character: Creature
Tags: Vignette
File Size
Posted
11.477 KB
23 Mar, 2024 @ 1:46pm
1 Change Note ( view )

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An Ancient Exoskeleton

Description
My submission to the 2024 Caves of Qud Modding Jam (Theme: Vignettes)

An ancient, sentient powered exoskeleton found in a ruin.
4 Comments
TheAnonymousOne 30 May, 2024 @ 3:24am 
Really cool mod, but only one issue: He keeps turning up in the robot spawn pool! I have like six of him now. Occasionally I meet two at once. He's not exactly *common*, but it is a little odd. Either way, he's a fun character to meet for sure.
Gokudera ElPsyCongroo 21 May, 2024 @ 3:42pm 
Small error on new beta:

MODERROR [Exoskeleton Vignette] - System.Exception: File: file:///C:/Program Files (x86)/Steam/steamapps/workshop/content/333640/3197970638/Object Blueprints/Creatures.xml, Line: 6:10 Could not find XRL.World.Parts.Speed, element ignored.
c67f  [author] 25 Mar, 2024 @ 5:50pm 
@TutterFunks They're initially an NPC you can find in a ruin biome, by talking to them they will join you as a unique powered exoskeleton that has the flexiweaved, lanterned, cleated, nav, recycling, refractive, reinforced, and visored mods.
TutterFunks 23 Mar, 2024 @ 2:43pm 
Sounds cool, any stat descriptions etc?