Total War: WARHAMMER III

Total War: WARHAMMER III

29 ratings
Shattered Units Are Vulnerable
   
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battle
Tags: mod
File Size
Posted
Updated
378.865 KB
22 Mar, 2024 @ 5:41am
20 Dec, 2024 @ 5:28pm
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Shattered Units Are Vulnerable

In 2 collections by AceTheGreat
Emperor Jermundo Franz's Collection
145 items
AceTheGreat's Published Mods
18 items
Description
Updated For Patch 6.0

This mod makes running enemies down at the end of a battle more consistent by applying a new debuff to all vanilla units when they are shattered. This version has a moderate speed penalty compared to the others.

It has the following effects:

-50% melee defense
-30% physical resistance
-30% missile resistance
-30% armor
-10% speed

This passive is applied to every unit in the vanilla game, including units with unbreakable. This ensures the mod is compatible with other mods that add/remove/change the unbreakable ability.

Save game compatible. Only use one version. Does not affect modded units.

Note: This version was previously the "Smaller Speed Penalty" version. I am now considering it the main version of the mod. The workshop name has changed to reflect this, everything else is unchanged.

Other Versions:

Larger Speed Penalty (-20%)

No Speed Penalty (-0%)

Submods:

Singe's Unit Compilation
9 Comments
niardra 1 Aug @ 2:16am 
small nitpick: would it be possible to make the hide the debuff icon, since it appears on every single unit?
Espritviril`` 7 Jun @ 4:00am 
One thing I noticed that, with this mod. Deamon units almost impossible to survive! The moment they lose leadership they kill themselves so fast, since they keep fighting with these insane debuffs.

Maybe there should be another type of passive for the deamonic units? Or remove them all-together.. Just a thought.
Espritviril`` 27 May @ 10:52am 
GOATED MOD!
Krinitz 8 Feb @ 7:48pm 
Fantastic mod!
Devixian-Firehawk 21 Dec, 2024 @ 5:18am 
you fuckin legend
AceTheGreat  [author] 20 Dec, 2024 @ 5:29pm 
Updated for 6.0.
DonAndresDeUlloa 24 Sep, 2024 @ 1:31am 
this mod is legit. i wasn't looking for it, but I'm glad I found it. Makes fighting big stacks during campaign alot easier, now that you can destroy the enemy faster while they rout. makes perfect sense
Sarissofoi 26 May, 2024 @ 11:45pm 
Can you make mod that increase threshold under which units is wiped? Right now I think its 20% for losing side and 5% for winning side.
Devixian-Firehawk 7 May, 2024 @ 7:54am 
fuck yeah