The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Guards of the Hold - Dawnstar
   
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Category: Armor
File Size
Posted
22.264 MB
27 Sep, 2014 @ 6:52am
1 Change Note ( view )

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Guards of the Hold - Dawnstar

In 1 collection by Becheman
Guards of the Hold
9 items
Description
This mod changes all Guard armour in Dawnstar (The Pale Hold) with models imported from The Witcher II.

THIS IS NOT A REPLACER. VANILLA ARMOUR IS STILL IN THE GAME. YOU SHOULD START A NEW GAME TO GET THE BEST RESULT.

Guards were quite short-changed in Vanilla, basically being given Stormcloak armour with different colours. Not the best if you're a guard facing down a Stormcloak charge and get mistaken for the wrong side... This mod series creates a unique look for each hold, based on its prosperity and history. Solitude guards swan around in expensive half plate and ceremonial helms, whilst Morthal guards must make do with old maille and battered roundshields.

All guard armour is CRAFTABLE. Unlike the combined version of this mod on Nexus, these armours do not rely on scripts. Instead, the appropriate crafting skill is required as given below:

Solitude: Full (bodyguard only) or half plate, ceremonial helmet, pavise shield, ADVANCED SMITHING
Markarth: Half plate, pavise shield, ADVANCED SMITHING

Riften: Maille and gambeson, pavise shield, blackened helm, STEEL SMITHING
Whiterun: Maille and gambeson, pavise shield, STEEL SMITHING
Windhelm: Maille and gambeson, pavise shield, STEEL SMITHING
Falkreath: Maille and gambeson, round shield, STEEL SMITHING
Dawnstar: Maille and gambeson, round shield, STEEL SMITHING

Winterhold: Old maille, kite shield, STEEL SMITHING
Morthal: Old maille, round shield, STEEL SMITHING

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Installation:

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Comments:

Does NOT require any DLC.

As it is only a replacer, this mod is compatible with all mods which affect the Guard faction (e.g. More War in the Wild), save for other replacers.

Suggest that this is placed near the END of your load order.

Equipment has been made slightly stronger and more expensive to compensate for its more robust construction. Guards are now not to be trifled with!

Designed to complement my "Rebirth of an Empire" and "The Stormcloak Rebellion" mods on Steam.

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FAQs:

Q: Why are guards still in their old kit?
A: Start a new game

Q: Guards are naked?
A: Try unsubscribing, deleting the mod content from Skyrim--> Data and then re-subscribing.

Q: Armor appears black until really close?
A: This is an issue with the shaders on the armour ports. It will clear up by itself after short time or restarting Skyrim (NOT a new game) might get rid of it more quickly.

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Credit to:

LordOfWar - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/5588/)
TH3WICK3D1 - TW2 imports (nexus: http://www.nexusmods.com/skyrim/mods/7807/)
16 Comments
Becheman  [author] 8 Oct, 2017 @ 1:14pm 
@ mushroom: Presuming they're activated, are they being overwritten by another mod? Always check the load order :)
Rollies 19 Sep, 2017 @ 8:27am 
i have downloaded all of the guards of the hold mods and they still arnt in my game why?
Becheman  [author] 24 Oct, 2016 @ 6:00am 
@ The Logical Choice: You'll need to respawn each guard using console commands (or start a new game...).
FishOfWealth 6 Oct, 2016 @ 8:11pm 
i uninstalled and now all the gaurds are naked
Becheman  [author] 4 Jun, 2015 @ 8:00pm 
@ AP3X Cryptic: If you haven't been to Dawnstar yet then all is well - guards will spawn with the new gear. However, if any have already spawned, they will wear the old gear.
namya 2 Jun, 2015 @ 8:50am 
sad face
Becheman  [author] 1 Jun, 2015 @ 8:08pm 
@ AP3X Cryptic: I mean a completely new game :P
namya 1 Jun, 2015 @ 12:50pm 
when you say NEW GAME do you mean a new save or do you actually mean a completely new game?
NebbyWebbyToes 10 Jan, 2015 @ 10:45am 
Yeah that naked thing happens a good way to solve it is to resurrect them while there still standing. go in the console commands and click in the guard and type resurrect
Becheman  [author] 9 Jan, 2015 @ 11:55pm 
@ NeatHaro: Hmmm. Make sure the .esp and .bsa files are deleted - unsubscribing doesn't delete files, it just sets them to not load. Then everything should be fine!