ENDLESS™ Space 2

ENDLESS™ Space 2

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Re-Awakened 16x Overcolonization
   
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TYPE: Extension
CONTENT: Gameplay
File Size
Posted
2.166 MB
20 Mar, 2024 @ 1:07am
1 Change Note ( view )

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Re-Awakened 16x Overcolonization

Description
Increases the Overcolonization limit by 16x


hopefully it works this my first time modding like this.
probably not compatible with no inflation but idc.


Thanks to z.kepes for making the previous mod so I could basically use it as an example of what to do.



5 Comments
mike 4 May @ 6:06am 
@MooBenKoe It turns out those files are unneeded. I made a 4x version of the mod and it works as intended using only three files: the top level xml, the ModIcon.png, and the Simulation/SimulationDescriptors[Empire].xml.
Those other files look as though they might make unwanted changes to the UI.
MooBenKoe  [author] 29 Apr @ 1:14pm 
@mike idk probably because they were in the example mod and looked important
mike 29 Apr @ 10:35am 
Why does this mod include Gui/Miscellaneous/PanelFeatureModuleEffectsDefinition.xml and Localization/english/ES2_Localization_Locales.xml ?
John Long Schlong 15 Nov, 2024 @ 10:56am 
@Vlerk
For me that file is online on a web page, and i cant edit it there, is there another way to do what you did bc all of these mods dont work for me
Vlerk 3 Apr, 2024 @ 5:19am 
You can change this easily - just go to Steam\steamapps\common\Endless Space 2\Public\Simulation folder

Then edit SimulationDescriptors[Empire] file - go to the bottom (size large, colossal, gigantic etc).


<SimulationDescriptor Name="GalaxySizeGigantic" Type="GalaxySize">
<Modifier TargetProperty="OverColonizationThreshold" Operation="Addition" Value="18" Path="EmpireTypeMajor,!AffinityGameplayMajorHisshos"/>

Change the number 9 (vanilla) to 18 or 180 - whatever you want - and you can colonize without penalty.

:steamhappy: