Stellaris

Stellaris

81 ratings
Loose casus belli
   
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3.240 MB
18 Mar, 2024 @ 7:46am
24 May, 2024 @ 8:00am
8 Change Notes ( view )

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Loose casus belli

In 1 collection by Blorg
Blorg的实用小mod
24 items
Description
Loose War Justifications
In-game English supported, this intro is translated by chatGLM-4, you got what I'm trying to say.
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Feature Introduction:
- Made the war justifications for "Requesting a Vassal" and "Requesting a Tribute" nearly universally applicable under any condition.
- Made "Force Ideology" an optional counter-war goal, allowing for ideological conflict even with Gestalt or like-minded nations, and the opportunity to straighten their relations.
- Increased the war weariness of vassal wars, encouraging the opponent to quickly surrender.
- Both vassal and ideological wars affect the entire federation, with ideological wars converting the entire federation to your ideology and dismantling them, while vassal wars enslave all members of the federation at once.
- Restored most of the diplomatic options for "Fallen Empires" and "Awakened Fallen Empires," including joining federations and becoming or taking vassals, although AI remains passive in nature.
- Allows for the proposal to form a federation with a vassal.
- Allows for the formation of federations without requiring a diplomatic tradition.
"Whether one becomes a vassal depends on one thing: whose fist is stronger. Why should I have to completely surpass the other side to force them into vassalage? Facing our vast fleets, even the ancient and unprogressive will have to bow down. If you cannot see the situation before a war, look at the devastation in your own territory, and your country can still retain most of its autonomy. We only want a little tax, so don't resist in vain, and accept our dominion. Regarding war weariness, my understanding is the opposite of Paradox's; Paradox seems to have given some lightly justified wars a low war weariness correction. But countless civilians and soldiers die for the sake of ideology or a little tax, which doesn't make people at the bottom question the purpose of the war and make it easier for them to become war weary? On the contrary, wars with heavy justifications force the enemy into a corner, and everyone is ready to fight back, so they are less likely to sign oppressive treaties due to war weariness."
PS: If you have subscribed to my "One system one subject" mod, you can use its built-in default vassal policies to adjust the default settings of the vassals you gain from vassal wars.
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Known Bugs:
1. If you declare a vassal war against the Fallen Empire before the Paradise Wars, it may prevent the Paradise Wars from ending.
Status: By adding an event I wrote that triggers when a country is vassalized, the Paradise Wars can be assisted in ending.
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Future Plans:
None at the moment.
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Changelog:
1.0.0
- Made war justifications more flexible.
1.1.0
- Added the effect of multiple wars on federations and integration with "One Vassal Per Star."
1.1.1
- Rolled back some of the acceleration of war weariness, although it will make us win faster in cases where we are stronger, balanced wars often end in draws.
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Compatibility Note:
This mod modifies the following files, and any mod that intersects with them may conflict:
Stellaris
|----common
|--------on_actions
|--------casus_belli
|--------country_types
|--------diplomatic_actions
|--------war_goals
|----events
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Related Mods:
One system one subject: (Subscribe to this mod to automatically set vassal terms for recently defeated members of the federation)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2970443116
22 Comments
大道不显 6 Jul @ 4:25am 
伏惟癸卯年仲夏,书林凋敝,文苑荒疏。某氏辍笔经月,杳如黄鹤。今吾侪焚香设坛,以奶茶代醴,辣条代牲,稽首悲唤:
魂兮归来!胡不栖于青编?
砚池凝冰久矣,键盘积苔生尘。
星斗西沉谁秉烛?文思枯槁自销魂。
魂兮归兮,速更斯文!
魂兮归来!胡踟蹰于虚境?
读者引颈成石,新章望断秋云。
贴吧楼台空议论,长夜辗转梦难成。
魂兮归兮,速更斯文!
魂兮归来!岂畏刀片如雪?
非惟怨怼盈门,实乃渴慕殷殷。
猫噬稿案鼠啮笥,墨泉将竭笔欲焚。
魂兮归兮,速更斯文!
呜呼!君曾织梦如云锦,今忍任其化飞尘?坛前清茗犹温,待君重启灵氛。墨泉重涌,星斗复明,悬笔案头,为续前尘——魂兮归兮,悬笔待君!
big chungus qi 3 Jun @ 7:38am 
求更新
EW_GALAXY 16 Jan @ 9:47pm 
求更新3.14版本
Laurel 29 Dec, 2024 @ 8:05am 
如果我是极端和平,维持现状放盟友和附庸出来的是附庸吗?我玩的比较少不太清楚,但是从最开始要求附庸到打下一部分球维持现状后,最后出来的是情报也没有的一个独立国家?:MielTears:
Kolonne 29 Dec, 2024 @ 6:04am 
求更新3.14版本
Atomic 12 Dec, 2024 @ 4:18am 
能不能做个开局不能结盟的版本,开局几个大将AI搞小团体霸凌(打了AI加强和第1次接触-400关系的模组)
shaozhi 21 Nov, 2024 @ 2:12am 
好棒的MOD啊,我真搞不懂了 都星际了时代了 还他喵整的和中世纪一样 不知道P社怎么想的
minos783(电脑回来哩) 23 Aug, 2024 @ 3:47am 
作者的创意工坊可以说是把我在群星里想要的最后一块拼图补上了,太爽了 想玩的全都在这了:Gifting::Hire::Gifting:
Blorg  [author] 24 May, 2024 @ 5:35am 
@Medusa 也谢谢你的肯定:steamhappy:
Medusa 22 May, 2024 @ 4:32pm 
感谢您的模组和您的出色工作!这是谷歌翻译的,如果措辞错误,请多多原谅。谢谢你!