Garry's Mod

Garry's Mod

28 oy
ttt_penumbra
   
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İçerik Türü: Eklenti
Eklenti Türü: Harita
Eklenti Etiketleri: Eğlence, Sahne
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55.690 MB
16 Mar 2024 @ 10:09
29 Mar 2024 @ 5:13
7 Değişiklik Notu ( görüntüle )

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ttt_penumbra

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The instructions of the mysterious benefactor lead you to the abandoned facility. It seems normal, but what lies underground? What sort of work was done here? Is there anyone still breathing down there? One thing is certain: be prepared

A TTT map vaguely inspired by Penumbra. The map is medium in size with no open areas available for traversal. The custom content was baked in using VIDE, but if you still have missing textures leave a comment

Made a map for a TTT map contest where I may or may not get 25-100 bucks (UPD: I didn't get the prize, lol)
8 Yorum
HYPErJUMPEr 28 May 2024 @ 3:17 
Hello i have a question about the Penumbra map, can you add me ?
portalfan 17 Nis 2024 @ 9:12 
there it is!
Badger 15 Nis 2024 @ 3:55 
Quite an eerie map, with a lot of different areas and some spooky secrets 😛
Domm Havai  [yaratıcı] 22 Mar 2024 @ 6:48 
Released the update. Added screenshots for some of the changes
Luxion 20 Mar 2024 @ 16:04 
is that a metal gay so-
Domm Havai  [yaratıcı] 20 Mar 2024 @ 9:17 
I encountered a number of criticisms on Reddit/Discord. I'll try to release an update on Friday. The update will be aimed at:
-fixing some spots where lights are way too bright/close to the walls
-making the lab area more useful/interesting
-visual changes (adding dust particles for the surface area windows), making the upper level areas more distinct from each other
-fixing messy info_node placement (there's currently way too many unnecessary info_nodes)
-making the spawning fast zombies more spread out. Right now they tend to clutter the corridors and bodyblock the players
-adding more verticality and additional routes. Some of the areas are just straight corridors which are pretty boring gameplay-wise
Domm Havai  [yaratıcı] 17 Mar 2024 @ 14:12 
Missing func_ladder? I used func_useableladder for the creepy pool, you need to press <Use> button to climb it. After investigating the ladder I did find issues: 1) the two upper models of the ladder are clipping through each other 2) the func_useableladder is placed too low, making it difficult to climb out of the water
Peck 17 Mar 2024 @ 13:22 
Fancy map overall and one very smooth camera & monitor placement.
I only found missing func_ladder in the creepy pool, with ladder model.
Bold outdoor area. Creepy.