Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Marriage and Fertility
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Type: Utility
Setting: Native
Game Mode: Singleplayer
Tags: 1.2.12
File Size
Posted
Updated
1.538 MB
10 Mar, 2024 @ 3:58am
21 May @ 11:35pm
12 Change Notes ( view )

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Marriage and Fertility

Description
Mod Overview
This mod requires four prerequisites to be installed.

Support the Developer:
If you enjoy this mod, feel free to support me on Afdian to buy me a soda. Your support is the motivation for me to keep updating!
  • Afdian Link[afdian.com]
  • Bug Reports and Feedback Group: 760122234 (Group password is available on Afdian).

If you're interested in modding, I have created a beginner's guide to "Mount & Blade II: Bannerlord" mod development, which might help you create fun and creative mods.

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Features

Marriage Module
  • Marriage Age: Set the minimum and maximum ages for marriage.
  • Multiple Spouses: Supports polygamous relationships for both players and NPC lords. Players can restrict it to themselves only.
  • Same-Sex Marriage: Players can enable or disable same-sex marriage.
  • Consanguineous Marriage: Players can allow or prohibit close-relative marriages.
  • Matrilocal Marriage: Lords can join the player's family to avoid losing siblings or accidentally killing their own daughters.
  • Lord Marriage: Players can customize the marriage probability for NPC lords, including restricting intermarriage within the same country.

Pregnancy Module
  • Minimum Pregnancy Age: Set the minimum age for pregnancy to ensure realistic or player-preferred reproductive logic.
  • Pregnancy Duration: Customize pregnancy durations to align with the game pace.
  • Childbirth Death Rate: Set the death probability during childbirth. Setting it to 0 prevents deaths.
  • Miscarriage Probability: Adjust the probability of miscarriage during pregnancy. Setting it to 0 prevents miscarriages.
  • Twin Probability: Control the chances of twins being born to enrich family offspring.
  • Player Pregnancy Probability: Adjust the pregnancy probability for player characters to control family expansion speed.
  • NPC Lord Pregnancy Probability: Control pregnancy probabilities for NPC lords to balance family reproduction.
  • Children's Family Post-Birth: Choose whether children belong to the mother's family (for those who like to play as a "scoundrel").
  • Family Child Limit: Control the maximum number of children per family to avoid excessive offspring that might slow the game or cause corruption.

Captive Module
  • Captive Pregnancy: Captives can become pregnant, and their children will belong to the mother's family—perfect for a "rogue" playstyle.
  • Restrict to Player Army: Enable this feature only within the player’s army to avoid unwanted events.

Captive Dialog Options
  • Recruit Captives into Family: Players can recruit captives into their family to expand their influence.
  • Captive Marriage Options: Players can marry captives or arrange marriages between captives and others. Captives' relatives can also join the player’s family (e.g., marrying a captive’s mother or daughter, or becoming a brother-in-law).
  • Surrogacy Service: Players can offer services to female lords, earning gold rewards and improving relationships with them.

Establish Families and Kingdoms
Players can assign companions or family members to establish new families. Multiple members can join the new family, and players can choose whether the family joins a specific nation or establishes a new kingdom. The new family or kingdom can also join other factions.

Spouse Betting Duels
Players can challenge lords to duels, with spouses as wagers. The winner takes the opponent’s spouse.

Companion Duels
Players can challenge multiple companions in a single duel. Winning improves relationship points with them.

Renting Out Spouses
Players can charge fees to rent out their spouse to other lords, earning gold in return.

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Update Logs

December 9 Update
  • Fixed crash caused by creating a family with existing members. Tested compatibility with the Warhammer mod.
  • Added compatibility with version 1.1.5 for mods like "Ming & Qing" and "Late Han Dynasty."

September 1 Update
  • Fixed errors with companions establishing families and new countries.
  • Increased the maximum number of children for families.

July 24 Update
  • Added functionality for companions to establish kingdoms. Fixed errors when creating families.
  • Fixed blank menus.
  • Fixed crashes and errors related to spouse gambling defeats.
  • Resolved several crashes and bugs.

March 3 Update
  • Fixed error where the head of a family was also a member of another family (this error could lead to players being kicked out of their kingdom).
  • Forced service feature added: the opposing party initiates a duel, and winning allows the service to continue.
  • Spouse betting duels: Players can challenge lords with their spouses as wagers. The winner gains the opponent's spouse.
  • Companion duels: Players can challenge companions or family members. Successfully defeating them increases relationship points.

February 24 Update
  • Fixed error where marrying a companion turned them into a soldier. Fixed repeated dialog with "friends with benefits."
  • Forced service now available after NPC rejection (reduces relationship points).
  • Added dialog toggle in the configuration menu to disable unwanted dialog, such as py-related dialog or surrogacy discussions.


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Popular Discussions View All (1)
9
22 Jan @ 4:32am
settings change
SzaryWilk8
284 Comments
Yale 30 Aug @ 9:43pm 
很多bug
Domino Prucfel 30 Aug @ 10:57am 
Why is it that when I choose the forced service option, and then win the duel, the NPC always dies?
Reagar 24 Aug @ 10:52am 
can you please upload this on Nexus as well instead of just Steam
Jame Yee 24 Aug @ 7:21am 
为啥决斗赢配偶的对话消失了,检查设置没问题,建新档也没有,MOD删了,游戏卸了重下也没用(泪)
荧惑 22 Aug @ 7:53am 
误会战锤了, 其他mod和原版也会出现读档之后家族成员消失的问题。还是一样,技能列表看不到这个人,但是装备列表和队伍列表有这个人,百科里面的关系也是正常的,就是家族里面没了,不能点技能
294105018 19 Aug @ 6:37am 
为什么 衣谷开始用的好好的 第二天进不去了 重新下载MOD 和游戏也不行
General 18 Aug @ 3:49am 
This mod changes my hero's influence to a fixed amount. That is to say: influence changes only based on dialogue options that this mod has added: renting out your wife. No other game events have an impact on the value.
Conde de Malvinas 14 Aug @ 11:22pm 
补充一下,是要让消失的老婆先离婚,然后让她建立新家族,再娶回来。但是保存后再次载入存档后又会消失。我现在娶了12个老婆,但是家族里只显示九个,有三个处于消失状态,后来我又娶了一个试试,也是再次载入存档后处于消失状态
Conde de Malvinas 14 Aug @ 10:01pm 
有时候老婆会从家族里莫名其妙的消失,角色界面也看不到,但是部队界面和百科界面里可以看到。重新离婚和结婚后可以再次加入家族,但一段时间还是有概率又从家族里消失出现上述情况
荧惑 14 Aug @ 7:23am 
用穷举法试了一下,就是跟战锤有这个问题,嗜血和这个mod是没有问题的。