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Adding the vehicle framework mod with the OG kurin deluxe mod activate the kurin vehicles.
Do you know if it's possible to mix both using only XML edit (I may want to give it a try if it's possible) ?
I noticed this mod seems to be incompatible with the base Kurin Deluxe mod (tring to run the game with both display a lot of red error and a crash at generation using "dev quicktest"). Isn't there a way to have both kurins and their vehicles at the same time ?
Added a drilling rig vehicle, fixed some code, reworked missile truck and the heavy shuttle. Details in the update log. as usual
Updated to 1.6, CE patch included for 1.6 as well. Also I revamped the textures' size so the mod should consume less RAM. Kurin titan exosuits/mechas do present in the files but they are not obtainable in 1.6 because they are bugged. Sadge.
Retrieving Vehicles.Graphic_Vehicle Colored Graphic from vanilla GraphicDatabase which will result in redundant graphic creation.
(it's longer than this)
It lag my game abit cause it's an error spam-