Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Fixed Emplacement Extension (Radio Command Post can now call in fire support)
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Tags: Mod
File Size
Posted
Updated
50.327 MB
1 Mar, 2024 @ 7:22pm
2 Oct @ 2:49pm
75 Change Notes ( view )

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Fixed Emplacement Extension (Radio Command Post can now call in fire support)

Description
==========================Compatibility Patch============================
CEv2 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211579715
MACE : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211585598
Valour : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211636027
MaCeV2: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3212200636



this mod adds some Fixed Emplacements to conquest mode and frontline mode for the defender that can be purchased and built by field engineers.

you can research the weapons accordingly to unlock the emplacements you wish to build.

Emplacements in frontline mode are free but the number is limited. defense doctrine can build all fortifications,other doctrines can build basic fortifications.

==========================Compatibility Patch============================
CEv2 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211579715
MACE : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211585598
Valour : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3211636027
MaCeV2: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3212200636

================Credit.================
Quick N' Dirty Captured Skins
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3438057060
made by Nuk Duckem

Finnish Maxim Retexture
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2876850858
made by Sandels FI
================Credit.================


Be Advised: you should active them all the mods in order and apply them in one go

BE Advised soldiers from reinforcement bunker will capture vehicle for their own spoil, remember to order your men to take over whatever they have captured before the end of the battle

don't build reinforcement bunker in co-op mode

On most condition you should always load the Emplacement stuff after the other mods if you wish emlacement stuff to work with its full fuctions

e.g. ce&mace

Cev2==>> mace ==>> MaCev2 ==>> Fixed Emplacement ==>> Fixed Emplacement Extension ==>>

==>> Fixed emplacement MACE compatibility patch ==>> Fixed emplacement MaCeV2 compatibility patch.

Popular Discussions View All (1)
3
3 Oct @ 6:42am
CTD after loading to 100%
BaronVonPickles
517 Comments
L.F CPU_recruit  [author] 8 Oct @ 8:44am 
any other mod?
Coach 8 Oct @ 8:36am 
Great mod :) though im confused with the Radio Command Post , as the soviets, i purchased it, set it up during a dynamic campaign, i ordered the engineer to build it then sit on the char to operate the radio. Subsequently i first selected what backup i wanted, so i chose reinforcements. I then selected an officer, clicked on the radio , then receied a notication that the "reinforcements has been called", i think. After that, nothing. Not sure how im supposed to get the reinforcement.
I also tried it with the air strike,but it never shows an option to call for it
L.F CPU_recruit  [author] 7 Oct @ 6:14pm 
@Exadius check the radio above
@arslaan reinforcement bunker is no longer needed for you can call in the reinforcement with the radio in the command bunker
arslaan 7 Oct @ 5:29pm 
The radio command bunker is now in the menu where the reinforcement bunker used to be? Am I missing where the reinforcement bunker was moved? I cannot seem to find it.
Exadius 4 Oct @ 5:15pm 
Out of curiosity, what does the buried treasure do?
L.F CPU_recruit  [author] 3 Oct @ 3:38pm 
American and Finnish don't have it.
I don't player them very often
BaronVonPickles 3 Oct @ 9:56am 
Absolutely great work! Thanks!
One more small issue I was curious about is the American and Finnish officers don't have the little satchel/ flares the Russians and Germans have to use with the radio bunker for calling artillery and reinforcements.
Everything else is working great now :D
L.F CPU_recruit  [author] 3 Oct @ 6:44am 
fixed
Exadius 3 Oct @ 3:35am 
Update: Appears to be the radio command vehicles causing the most obvious crash
BaronVonPickles 2 Oct @ 10:19pm 
I don't have a specific save file to send you since I've been using test saves to try and find what the issue is.
I also created a discussion for this issue to try and help organize the comments and make it easier for people who may be having the same issue to come together and solve it.