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As for your stasis keg idea, it makes sense specifically for lava, but flux already has the magnetic bottle. If you made something for lava and changed mag bottles to hold 8 drams, I would be fully satisfied with this entire system.
@Incorporeal I am planning a high tier alternate to the klein bottle called the "stasis keg" which handles around 128 drams of all dangerous liquids, and is capable of pouring them out safely. Neutron flux appears to require a 1 dram container as it always exploded larger containers in my testing, but it's pretty easy to code an exception to that.
I don't want the klein bottle to be the best at absolutely everything. Also lava is worth 25x as much as water and is available in ludicrous quantities, which breaks the economy even worse than the klein bottle does already haha.
I am also looking to add a salt shaker that guarantees a tasty bonus to cooking if it has salt, without costing an ingredient slot.
Does this mod do anything to those?
As of patch 1.04, the Catch Basin is in it's own category "Water Container" where all others are in "Water Container". I don't know if this was always true.