Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Office
   
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7.700 GB
25 Feb, 2024 @ 1:47pm
25 Feb, 2024 @ 7:07pm
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Office

Description
Welcome to Office! This is a tight, claustrophobic map where teamwork and timing reloads could mean life or death! Work together, or challenge yourself by going at it solo. With only a few wallbuys, you might have to take your chances at the box for something with a little more power.

Remember, my weapons are WEIRD! You might get that perfect LMG, but it might be semi automatic! You might get a useful rifle, but come to find out it shoots like a shotgun! I have a wide variety of weapons from a range of Call of Duty games. If your curious, their pack-a-punch names correlate to what map they are from!

Light Blue = Office
Blue = Tunnel Update 2.0
Purple = Tunnel
Gold = Minecraft Tower
White = Minecraft Hordes

This map has a few features to keep gameplay interesting, including earning your perks from kills! Below are all the features:

- Plaguehounds
- 20+ Perks
- Earnable perks via kills
- Buyable Ending
- Digsites
- Sprinters at round 1


Thanks to:
Madgaz
Treyarch
raptroes
Joshwoocool
Quentin
M5_Prodigy
DTZxPorter
Scobalula
NGcaudle
Logical
Sphynx
REX
(And more that I might have missed!)
7 Comments
xSpookyBones666x 4 Feb @ 5:36pm 
office reference?:steamhappy:
SrHache 5 Mar, 2024 @ 7:37am 
Nice map! Round 35 gameplay: https://youtu.be/C0urKR2IgDo
RdeRuly 29 Feb, 2024 @ 3:47pm 
FULL GAMEPLAY (3:40 - 28:50): https://youtube.com/live/vHVnFReTj3c?feature=share

Thanks for this creation!! Amazing map!!
somarritito 27 Feb, 2024 @ 2:09pm 
love the custom guns. awesome af!!!:steamthumbsup:
Spartan01 26 Feb, 2024 @ 2:22pm 
Muy buen trabajo bro. A mi si me ha gustado. My gameplay: https://youtu.be/4FA0jT51Xys
Crab  [author] 26 Feb, 2024 @ 11:22am 
@TouchUrMane thanks for the suggestion! I thought about making it a big "maze" like map, but I was worried that it would make it hard to play after a certain point. If it was strictly for the buyable ending then yeah I suppose it would be just fine. I liked the small, claustrophobic vibe of this map though with the dark corridors and almost uncanny emptiness of the rooms. Maybe in a future map I can do some sort of maze like path though!
Mane 26 Feb, 2024 @ 10:07am 
Finished it in around 20 mins
more like a warm up map, don't get me wrong but it could've been filled with content, having concepts like getting perks on certain amounts of kills or goofy weapons is a good add-on! although from my point of view i think it would've been so much better if the map had more length to it like for example, making a maze and trying to find your way to the buyable ending that's a simple idea i came with right now, you're probably more open-minded so imagine how profound the structure and the content could be made

-Overall worth the try