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Thanks for the kind words! \o/
Work on the update is ongoing, still need to fix some odd cases (like wild berry bushes not dropping fiber when harvested with the proper settings on) and untangle some of the mod settings, so you have better control over from what/when plant fiber drops.
(Maybe some rebalance on the 'default' amount dropped, but that will likely be for a future pass, after some proper "playing" testing)
Thanks!
I got most of my mods at apparently running locally without errors on 1.6, from the few tests I done after the update properly released, but there are still some bits to fix...
I also want to use the version change opportunity to implement some "high risk of messing with ongoing saves" alterations, and haven't got to actually doing a test run of the new DLC at all yet.
So, currently , I'm aiming to release the 1.6 updates sometime during this week, if time allows
Exception in JobDriver tick for pawn Tara driver=JobDriver_PlantCut_Designated (toilIndex=5) driver.job=(CutPlantDesignated (Job_85983) A = Thing_Plant_Bush59683 Giver = JobGiver_Work [workGiverDef: PlantsCut])
System.MissingMethodException: Method not found: bool Verse.GenPlace.TryPlaceThing(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.ThingPlaceMode,System.Action`2<Verse.Thing, int>,System.Predicate`1<Verse.IntVec3>,Verse.Rot4)
Would love a 1.6 update please!
I'll ask around, thank you :)