Total War: WARHAMMER III

Total War: WARHAMMER III

93 ratings
UNDIVIDED Music Swapper
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graphical
Tags: mod
File Size
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262.789 KB
23 Feb, 2024 @ 12:54pm
1 Change Note ( view )

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UNDIVIDED Music Swapper

Description
The game uses the monogods music for all the Undivided factions and it gets really repetitive.


This mod simply makes all the undivided factions use the Daemons of Chaos music instead, so that you have more variety because in vanilla you almost never hear the Daemons music since only Daniel uses it.

Also, it is very fitting since it is mostly evil chants and chorus.




VANILLA

Monogod Music: Khorne, Tzeentch, SSlanesh, Nurgle, Undivided, Norsca, Beastmen.

Daemons of Chaos (Daniel) Music: Daemons of Chaos.





MOD

Monogod Music: Khorne, Tzeentch, SSlanesh, Nurgle.

Daemons of Chaos (Daniel) Music: Daemons of Chaos, Undivided, Norsca, Beastmen.



Mod is experimental since I have just launched some random games and it worked as intended but I haven't tested it much, let me know if there are any issues.
36 Comments
Moondise 17 Sep @ 12:53am 
Yeah, Daemons of Chaos (Daniel) Music is much better than WoC from WH1
TheBigTesot 15 Sep @ 5:21pm 
I get keeping the WH1 for Norsca, Beastmen but WOC? too milk toast
TheBigTesot 15 Sep @ 5:19pm 
are you able to bring this back, WH1 chaos music kinda stinks
TheBigTesot 8 Sep @ 6:13pm 
"The Warriors of Chaos music from WH1 has come to WH3 in both battle and campaign" downgrade
RatboyW 29 Aug @ 5:46am 
o7
Mazisky  [author] 29 Aug @ 2:57am 
This mod is completely useless after the last patch. CA fixed the music and monos, woc and daemons all have their unique music now.

You can uninstall and enjoy the game
RatboyW 28 Aug @ 7:25pm 
6.3 patch notes:
"The Warriors of Chaos music from WH1 has come to WH3 in both battle and campaign"

Hopefully this helps diversify the Chaos factions music a bit?
Vaxar Kun 27 Mar @ 11:17am 
is this battle music or campaign music? or both?
Qbase101 25 Mar @ 11:32am 
hey any chance of updating this? not working with 6.1
BluebirdSialis 15 Mar @ 5:51pm 
Where did you get Daemons in Audio State Override from? I didnt see it in base game file