Counter-Strike 2

Counter-Strike 2

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bhop_chatgris_dream
   
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Game Mode: Custom
Tags: CS2, Map
File Size
Posted
Updated
49.542 MB
16 Feb, 2024 @ 5:37am
31 Jul, 2024 @ 11:53am
5 Change Notes ( view )

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bhop_chatgris_dream

Description
CSGO map ported to CS2
Due to the different rendering of cubemap, the boarder between water and skybox isn't seamless.

The start and end areas are indicated by white boxes.

If you want to play this map locally, you can use the following commands:
bot_kick; sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_enablebunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 9999; sv_falldamage_scale 0; sv_ladder_scale_speed 1; mp_roundtime 60; mp_freezetime 0; mp_warmuptime 0; mp_team_intro_time 0; mp_restartgame 1;



Resource used:
torii from bhop_japan by Montana
helicopter from ze_atix_extinction_b7 by Syoudous

skybox:
sky_79 by Mr.Who

// SharpTimer MapData
{
"MapStartC1": "-2832.0312 -239.96875 0.03125",
"MapStartC2": "-3311.9688 239.96875 0.03125",
"MapEndC1": "3956.7688 -3268.812 32.03125",
"MapEndC2": "4203.105 -3899.2085 32.03125",
"RespawnPos": "-3096 0 0.03125143"
}
6 Comments
Shinobies 20 Jul, 2024 @ 4:51am 
why did you put a ladder lvl and longjump in map bhop... :SBpenguin:
立華かなで 31 Mar, 2024 @ 8:21am 
解决了,同样使用filter attribute name过滤,在上板后addattribute的同时关开一次trigger_teleport 就行
夏格里 chatgris  [author] 27 Mar, 2024 @ 9:29pm 
還沒弄出連跳板的說,主要是trigger_teleport不會持續觸發,等Pulse語言出了再研究方法
立華かなで 27 Mar, 2024 @ 8:20am 
学会了,那bhop呢,怎么搞单次连跳板有没有头绪
夏格里 chatgris  [author] 27 Mar, 2024 @ 5:03am 
目前 cs2 addoutput 無法修改實體的數值,LJ 的部分是用 trigger addattribute 搭配 filter Attribute Name 實現的
立華かなで 26 Mar, 2024 @ 7:08am 
能不能教一下trigger addoutput的实现