Rain World

Rain World

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Genetic Slugpups
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11 Feb, 2024 @ 2:26pm
8 Apr @ 2:36pm
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Genetic Slugpups

Description
When hibernating with full food, there is a chance that a slugpup will spawn in the den next cycle. The pups should be a similar color to the parents, unless this option is turned off. There is also a special exception for Artificer.

The options menu allows you to pick the percent chance of pups spawning, the maximum number of pups that can spawn, which slugcats can spawn pups and many other things. There is also a choice to turn on random colors. This will allow for more personality variation but the pups will not look like their parents.

This mod was suggested by Puggicorn and thayneironworks.

Please let me know if anything is wrong.


For Modders: Here is a guide for registering which types of Pups+ or PupBase pups you want your own Slugcat mods to spawn if Genetic Slugpups is enabled: https://docs.google.com/document/d/10aYveuPFvGhlRDEERR-S0l7_IU_7n99Ad43QSEB6YaI/edit?usp=drive_link


**Warning: Slugpups may break Saint
Also, this has come up a few times so, having both Pups+ and Unshackled-Coop enabled makes tundra pups crash the game. So be careful about that.


Compatibility with other mods:
-Multiplayer: Can chose how many parents are needed for a pup to spawn (default is 1)
(The following can be turned off in options)
-Pups+: Variants will match their parents (example: Hunter will have HunterPups)
-The Varmint will spawn aquatic pups if pups+ is enabled
-The Champion spawns rotund pups if pups+ is enabled
-The Forager spawns rotund and tundra pups if pups+ is enabled
-BeeCat: BeePups spawn if playing as BeeCat.
-The Stalker, The Reaper, and The Watcher spawn Stalkerpups if The Stalker and PupBase are enabled
-Any slugcat mods can register which types of pups+ or PupBase pups should be spawned


Most Recent Updates:
-added support for The Watcher
-If The Stalker and PupBase are enabled, Watcher can have Stalkerpups. (suggested by mourning_glory)


Known Bugs:
-food pips will not be consumed at all if you have any extra pips with rotund world
-pup mods do not work in Rain Meadow (or maybe they do now)
Popular Discussions View All (3)
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13 Jun @ 9:40am
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Turquoise Cat
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19 Aug @ 2:22pm
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CopperCashew335
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15 Aug, 2024 @ 5:24pm
Mods required / Suggested
Gaming_N_Animation
503 Comments
Roach 28 Aug @ 9:04pm 
I just had an experience with Spearmaster's campaign while playing with a friend, they were an artificer and we made a slugpup and but when we started the cycle it spawned both in the wall and invisible, when we tried to leave the den the game would crash, it had four little green food pips so I think it was an aquatic pup, I had to disable the mod and go to a different shelter to get the game to work again. Also when my friend was in the shelter they'd spawn in the wall too.
IC-XC 26 Aug @ 8:10am 
does this work with pups+? because it says pupbase doesnt :(
Xiflow 23 Aug @ 4:30pm 
nvm
Xiflow 23 Aug @ 4:02pm 
i'm not seeing the custom blue pups for artificer
Δ-k180 20 Aug @ 7:54pm 
mitosis
Sentina the Cat Proto 12 Aug @ 7:20am 
I GOT ARTI PUPS AS THEIR ORIGINAL COLOR-
Turquoise Cat  [author] 4 Aug @ 3:57pm 
I understand the confusion
The Elemental Squad 3 Aug @ 7:42pm 
oh. that makes more sense than what I thought.
Turquoise Cat  [author] 3 Aug @ 2:43pm 
@Whitey, That's interesting. I thought moth pups already did work for outsider, but I probably never tried it with pups+ also enabled. Thanks for pointing that out!

@The Elemental Squad, Artificer isn't excluded. The "special exception" means that sometimes Arti's pups will not be red.
The Elemental Squad 30 Jul @ 12:49am 
why is artificer excluded?